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rnlf

Member Since 03 Jul 2012
Offline Last Active Today, 06:09 AM
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+1Logged inToday, 12:09 AM
+1Logged inJul 21 2014 11:05 PM
+1Voted up why c++ is the most widely used language for professional game development?Jul 21 2014 02:40 AM
-1Voted down why c++ is the most widely used language for professional game development?Jul 21 2014 01:55 AM
+1Voted up why c++ is the most widely used language for professional game development?Jul 21 2014 01:42 AM
+1Logged inJul 21 2014 01:33 AM
+1What is software rendering really?Jul 18 2014 03:46 PM
+3What is software rendering really?Jul 18 2014 03:46 PM
+1Voted up 2D rotated rectangle collision detectionJul 18 2014 01:34 AM
+1Logged inJul 18 2014 01:30 AM
+1Voted up What is software rendering really?Jul 17 2014 01:29 AM
+1Voted up Inter-thread communicationJul 17 2014 01:21 AM
+1Logged inJul 17 2014 01:17 AM
+1Voted up Is using static variables for input engine evil?Jul 16 2014 06:16 AM
+3What is software rendering really?Jul 16 2014 01:04 AM
+1Logged inJul 15 2014 11:12 PM
+3What is software rendering really?Jul 15 2014 11:27 AM
+1Voted up Win32 BOOL and bool ?Jul 15 2014 08:12 AM
+3How to avoid "stacks of doom" in 4X?Jul 15 2014 07:34 AM
+1Voted up How to avoid "stacks of doom" in 4X?Jul 15 2014 06:26 AM
+1Voted up Win32 BOOL and bool ?Jul 15 2014 02:26 AM
+1Voted up Win32 BOOL and bool ?Jul 15 2014 02:26 AM
+1Voted up extern definition?Jul 15 2014 02:20 AM
+1Voted up c++ Lua wrapper helpJul 15 2014 02:19 AM
+1Logged inJul 15 2014 02:17 AM
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