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N00bKefka

Member Since 19 Jul 2012
Offline Last Active Dec 28 2012 09:02 PM

Posts I've Made

In Topic: Question on Rendering Multiple Transparent object

27 December 2012 - 07:27 PM

Yea.. Just trying something out and see if things turn out more opac but it didn't


In Topic: Direct3D9 Font

22 October 2012 - 06:10 AM

Not easy to implement it in my game, especially when the graphics pipeline not coded by me.

In Topic: Direct3D9 Font

21 October 2012 - 06:21 PM

Thanks, I will research on that.

In Topic: Question regarding Stencil Buffer in DirectX 9

21 July 2012 - 01:04 AM

Sorry my bad. When I saw the word Luminance, I thought there's some relation in lighting. Now this sentence make me even more confuse.

"Rendering can be thought as an indirect write access."

In Topic: Question regarding Stencil Buffer in DirectX 9

20 July 2012 - 12:41 AM

I am not using lighting... I need the stencil buffer for minimap.

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