I used to work as a low level software engineer, and I have mostly written drivers in C language, and before that, I have done some development in Python, Ruby, and C++ (but I'd much rather use C now), but I want to move to indie game development now.
Last time I was writing a real game (ie not a pong or tetris tutorial clone) was with GFA basic on my Atari, so I don't really know much about topics specifics to game development (I'm a complete newbie when it comes to graphic, sound and interface programming).
I plan to make 2D turn based RPGs (like the old goldbox series for instance), but I don't know which libraries or engine to use, and which tutorials/book to read to get started.
What would you recommend me?
GaldredMember Since 09 Oct 2012
Offline Last Active Dec 10 2012 08:45 AM
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