I have been trying to learn how to use OpenGL with Java, primarily using LWJGL. The only problem is that I can't find many tutorials for it. I was wondering if it was possible to learn OpenGL using other language tutorials. I mean would the C++ tutorials be usable for Java, with a little modification.
I've decided to attempt to learn Java3D. I have a book which a lot of people seem to recommend, "Killer Game Programming in Java". The problem is the book starts off a bit too advanced and I was wondering if anyone knew a good place to get tutorials. I have already finished the tutorials on java3d.org.
Hello I'm am a relatively new game programmer and a huge fan of Java over C++ for its syntax and user-friendly-ness. I was wondering if 3D gaming in Java would a bit too complicated for someone with the basics of 2D programming.