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bladderbloat

Member Since 10 Nov 2012
Offline Last Active Jul 15 2014 12:17 PM

Posts I've Made

In Topic: Looping a sound with reverb causes a "pop" at loop

29 March 2014 - 01:03 PM

That actually might work! :o I'll try that! Steal the reverb from the end! 


In Topic: Fran Bow - A creepy horror point & click adventure raising the funds!

08 July 2013 - 09:23 AM

You can now get the alpha demo for WINDOWS, LINUX and MAC from the Indiegogo site smile.png


In Topic: My first soundtrack to a game (Still WIP)

21 June 2013 - 01:25 PM

And now its on Spotify! Woohu!


In Topic: My first soundtrack to a game (Still WIP)

21 June 2013 - 10:43 AM

I think the music did a great job and I'll be sure to come back, looking forward to the soundtrack 

 

Super thanks! It just got out on itunes aswell :) But for the best experience wait for the pre-release of the game with all the lovely bits in it!


In Topic: My first soundtrack to a game (Still WIP)

21 June 2013 - 10:41 AM

Fantastic work with the sound! I was wondering, did you have anything to do with the music and its correlation with gameplay? I absolutely love the pitch shifting when colors change, the tempo increase when you get a boost, and the sudden slowing down whenever you crash.

 

Great job all around! I really enjoyed playing the game and hearing your music! It fits very well.

 

Thanks alot! All those "effects" you hear affecting the music is made by Daniele and his unity thingies he does and I love it aswell! There will be more of that in the final version! Theres something that happens to the sound overall if you speed boost (a new feature not playable in the alpha) and for the boss fights the music will go nuts in a way :D 


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