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Obi-Dan

Member Since 04 Mar 2013
Offline Last Active Mar 11 2014 06:51 PM

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In Topic: A First Person Camera Class in OpenGL C++

06 March 2013 - 04:51 PM

Brilliant! Thanks, that works perfectly for moving forward. What about the change pitch method?

 

All I need now is to be able to rotate, currently the camera rotates on the Y axis only which lets me move around but not up or down.


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