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WFP

Member Since 23 Mar 2013
Offline Last Active Yesterday, 10:00 PM

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+1Logged inYesterday, 06:31 PM
+1Voted up does video memory cache effect efficiencyYesterday, 09:09 AM
+1Voted up does video memory cache effect efficiencyYesterday, 09:08 AM
+1Voted up (Physically based) Hair shadingYesterday, 09:07 AM
+1Voted up (Physically based) Hair shadingYesterday, 09:07 AM
+1Logged inMay 29 2016 10:32 PM
+1Logged inMay 28 2016 06:08 PM
+1Logged inMay 27 2016 08:27 PM
+1Logged inMay 26 2016 06:16 PM
+1Logged inMay 25 2016 08:43 PM
+1Logged inMay 24 2016 06:00 PM
+1Logged inMay 23 2016 06:02 PM
+1Logged inMay 22 2016 10:15 PM
+1Voted up Material, Shaders, Shader variants and ParametersMay 21 2016 11:02 PM
+1Voted up Material, Shaders, Shader variants and ParametersMay 21 2016 11:02 PM
+1Voted up how much PC do you need to build a given game?May 21 2016 06:07 PM
+1Voted up how much PC do you need to build a given game?May 21 2016 06:06 PM
+1Voted up how much PC do you need to build a given game?May 21 2016 06:06 PM
+1Logged inMay 21 2016 06:04 PM
+1Voted up which model import lib to use?May 20 2016 11:53 PM
+1Logged inMay 20 2016 06:03 PM
+1Logged inMay 19 2016 06:10 PM
+1Logged inMay 18 2016 07:59 PM
+1Logged inMay 17 2016 06:58 PM
+1Logged inMay 16 2016 06:29 PM
+1Logged inMay 15 2016 06:22 PM
+1Logged inMay 14 2016 06:11 PM
+1Voted up [D3D12] Using SetGraphicsRoot*View functionsMay 14 2016 07:11 AM
+1Voted up [D3D12] Using SetGraphicsRoot*View functionsMay 14 2016 07:11 AM
+1Logged inMay 13 2016 06:06 PM
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