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Pink Horror

Member Since 02 Jul 2013
Offline Last Active Yesterday, 09:50 PM

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+3Which alignment to use?Today, 03:36 AM
+1Voted up Is making game with c possible?Yesterday, 08:54 PM
+1Voted up Is using the Factory or Builder pattern nessesary?Yesterday, 08:50 PM
-1Voted down Is using the Factory or Builder pattern nessesary?Yesterday, 08:50 PM
+1Logged inYesterday, 08:42 PM
+3Which alignment to use?May 01 2016 08:00 PM
+1Logged inMay 01 2016 05:17 PM
+3Which alignment to use?Apr 29 2016 09:31 AM
+3Which alignment to use?Apr 29 2016 05:44 AM
+1Voted up Which alignment to use?Apr 28 2016 08:37 PM
+1Logged inApr 28 2016 08:35 PM
-1Voted down Returning by value is inevitable?Apr 26 2016 06:47 PM
+1Voted up Returning by value is inevitable?Apr 26 2016 06:46 PM
+1Logged inApr 26 2016 06:41 PM
+1Voted up Should you load assets/resources at runtime or compiletime?Apr 25 2016 08:02 PM
+1Logged inApr 25 2016 06:24 PM
-1Voted down My understanding for developing a video game, can I get some insight?Apr 25 2016 05:37 PM
+1Voted up My understanding for developing a video game, can I get some insight?Apr 25 2016 05:36 PM
+1Voted up My understanding for developing a video game, can I get some insight?Apr 25 2016 05:35 PM
-1Voted down My understanding for developing a video game, can I get some insight?Apr 25 2016 05:33 PM
+1Voted up My understanding for developing a video game, can I get some insight?Apr 25 2016 05:33 PM
-1Voted down My understanding for developing a video game, can I get some insight?Apr 25 2016 05:31 PM
+1Logged inApr 25 2016 05:25 PM
+3Optimizing GenerationApr 22 2016 06:39 PM
+3Multi thread deadlock issue with a recursive mutex. Need ideas.Apr 22 2016 09:01 AM
+1Voted up Should you load assets/resources at runtime or compiletime?Apr 21 2016 11:20 PM
+1Logged inApr 21 2016 11:14 PM
+3Should you load assets/resources at runtime or compiletime?Apr 21 2016 09:20 AM
+3Should you load assets/resources at runtime or compiletime?Apr 21 2016 03:36 AM
+1Logged inApr 20 2016 07:20 PM
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