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Member Since 17 Sep 2013
Offline Last Active Dec 28 2014 09:20 PM

Topics I've Started

Seems like I can't do anything without tutorials

30 May 2014 - 11:13 PM

Hello fellow game developers,


I made a post here about 8-9 months ago asking for advice on where to start and you guys were a great help.


I started using Unity after I had a thorough grasp on the fundamentals and syntax of C#. I haven't made any fully fledged games, however I have made small projects like a coin collection game, simple pathfinding A.I. (that moves between 3 points and loops continously), a top down space game where you shoot asteroids for points. To name a few, these were merely small projects that I felt like doing to get a grasp of game coding and the Unity engine.


So here I am 9 months later and it seems that whenever I try to do something, the first thing I go look for is a tutorial. I know it maybe nothing be it's a be demotivating. It seems like I'm just too afraid/ not confident enough to try to do things on my own. I know I have the potential to but it just feels like I need to look at a tutorial for everything.


When I finish the tutorial, I retain some of the information, but when I try to recreate it on my own I find it difficult.


Maybe this is nothing, and it's probably what everyone went through/ is going through. I really don't know what to do or what to think.


Any help or advice would be greatly appreciated.



Just starting out trying to get into game programming/ development

17 September 2013 - 06:44 PM

Hi, I've always been fascinated by the concept of video games. I'm 15 years old in High School. I decided a few weeks ago that I wanted to get into the video game development field. I want to be a programmer and to make my own/ help make games.



Here's my history with video games.


The first time I played a video game was when I was 6 and I my family had a playstation 2. The first video game I ever played was Need For Speed: Hot Pursuit. After that I basically fell in love with video games.


When I was 7 my dad bought me and xbox and the first game I got for that was Star Wars Battlefront 2. After that I accmulated over 40 games for the xbox over the course of 4 years. Then I got an xbox 360 with Xbox Live and started playing games like Midnight Club L.A., Bad Company 2. Then i started playing Halo 3 with my friends and that basically hooked me on shooters. Currently I play Battlefield 3 and Halo 4.


Also when I was 8 I signed up for Roblox which is a world creator/ game designer for kids. It uses Lua scripting and I never dabbled into the scripting side of it because I was a bit too young to understand it all too well. 



But, as I said I knew game development was for me. 


I downloaded Visual Studio 2012. Currently I'm watching tutorials and reading online resources for C#.


I chose C# because from my knowledge it was easier to learn than C++. Also i chose something a bit simpler because from what I gathered online and from these forums. Once you learn one programming language you can basically learn them all because most of them use the same basic things.


like ints, strings, console commands, loops, breaks etc.


I just started learning C# yesterday so i have a long way to go.


But, right now while I'm learning I'm also going to make a simple console text-based game. Basically a choose your own adventure game that has 2 choices for each scenario and you choose those two choices by press either "1" or "2" on the keyboard respectively.


I'm also very good at using GIMP. but, I haven't used it for textures yet.


I'm also learning how to use blender to make models and assets for 3D games.


But, with all this I'm sort of lost. I need a bit of guidance. What should I focus on the most and why? What resources should I use to help me learn C# and game programming in general?


Also from what I under stand it can take up to 5 months to a year to learn a programming language. Is there a concrete time frame for learning a programming language?