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Member Since 16 Oct 2013
Offline Last Active Today, 06:00 PM

Posts I've Made

In Topic: Anyone got any ideas where 4k a sec is coming from?

Today, 01:12 PM

4KB/sec = 240KB/minute

Which would give ~1.2MB in 5-10 minutes, not 160MB as you're seeing.

Could you double check what you're seeing?


I don't see anything immediately wrong with your code, but, as others have said as well, I wouldn't rely on Windows Task Manager if you want accurate data*. Have you tried using any other memory tracker?



*Anecdotally, my Windows Task Manager is completely broken. It lists every single running application as using 0 CPU and memory.

In Topic: Trying to understand internals of visual scripting.

Today, 07:52 AM

You can look at this in the screenshot I attached.

Nothing attached.

In Topic: What does this mean: 0 < r, g, b, a < 1

Yesterday, 05:03 PM

Where beneath the < a underscore is written.
Which I believe simply means less or equal then.

Emphasis added.



There's a line underneath the < character, which, backed by his statements, gives us the following character:

Also known as the "less than or equal to" character.

In Topic: Game Programming from 0 or using already made game engine?

24 May 2015 - 08:55 AM

If you do end up making a game from scratch, Handmade Hero might be of interest.

In Topic: Running Debug and Release Code Simultaneously

17 May 2015 - 04:16 PM

As far as I know, no. But there are various debug settings and optimization settings you can adjust. I'd suggest trying with optimizations enabled, but debug symbols still intact.