Week of Awesome II - Day 1

Published September 23, 2014
The Toys Are Alive.
The Toys Are Alive?
The Toys Are Alive!!!

At first I thought "I can't pull a game out of this theme!!" but it turns out that just 5 minutes of brainpower is enough to churn out a decent idea. This is the first game jam I've ever done, so I'm keen to have a really simple idea that I can implement in much less than a week so that I can focus on things like more levels and polish. And apparently "midnight" is 3pm where I live (Australia) which makes this all the more foreign for me. Anyways, these are the tool I'll be using:

Language: C#
Engine: Unity
Graphics: 3DS Max, Photoshop, MakeHuman, MS Paint
Music: FL Studio
Sound: Any free websites I suppose
File Hosting: Not sure yet, maybe dropbox or google drive

So what is my idea? When the theme popped up, I obviously thought of Toy Story (like everyone else I think). I like the idea that the toys are alive but they try to hide it from the humans. So I my idea is to have a bunch of toys that play dead while a child (toddler-aged) plays with them. When the child is looking the other way, the toys will move around and try to lure the kid into doing things, like getting dressed, going to bed, etc. I imagine it being somewhat similar to the game Sheep, Dog 'n Wolf, but much simpler at the same time. It's hard to explain in words but hopefully I'll have a prototype up really soon.

I'm not sure how much of this I am going to be able to get done, because I am juggling this, uni, an assignment, a test and job searching all this week.

What have I done so far? Quite a bit. I spent a few minutes in MakeHuman and made my toddler. Meet Little Jimmy:
littlejimmy_zps6a232aa7.jpg
I've also got about half of the core mechanics down, but not enough to play with yet. But all is going well!
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Comments

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Stormynature

The scary part is the 5 o'clock shadow - you just know that kid is buying beer :D

September 26, 2014 03:54 PM
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