Week of Awesome V - Dev Blog

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Venezuela

My progress on the Week of Awesome V Game Jam

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8 entries
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josehzz
August 15, 2017
Aliens from the Sky - Post Mortem

 

About the game

Aliens from the Sky is an arena based shooter, where you as an alien need to destroy the human castle, avoid the mage spells and upgrade your ship.

What went well
  • Game in a playable state.

  • Effects and details that adds up to the overall user exp…

1,569 views
josehzz
August 14, 2017
Day 7 - Final day

Here we are, the final day!

Today I spend most of my time cruching, polishing some features and balancing the gameplay. Its feels good enough so better leave that way...

Also I managed to make some sound effects and background music (nothing fancy, but its something).

While I'm writi…

1,834 views
josehzz
August 13, 2017
Day 6 - Almost there!

Only a day left, the game still needs more polish (and music is still missing) but I like how it looks and feels.

Made a lot of progress of art and bug fixing.

 

Currently I'm working on music, this can take a while so I might only be able to put sound effects.

Also some other de…

1,339 views
josehzz
August 12, 2017
Day 5 - Playable status

I spend most of the time polishing current mechanics and adding some details.

Decided to make the spacebar activate a shield that blocks shots for certain amount of time (to help the player come out from risky situations), and make the player shot automatically (there's no situation where no…

1,565 views
josehzz
August 11, 2017
Day 4 - Good enough is enough

Today I spend most of my time on the art side, and I entered the perfectionist trap. I was making the castle sprite and because I didn't quite like how it was coming about so I deleted it and started fresh (did that 4 times already). Thankfully I had some errands to do today so when I came back …

1,766 views
josehzz
August 09, 2017
Day 3 - More work is needed

Made a little bit of progress today.

  • Enemies spawns on the sides and have 3 different shooting patterns (5 bolts, 3 quick ones, 5 on a semicircle)
  • Player can shoot down enemies.
  • Player can lose and after that an upgrades menu is shown

Also I'm starting to make some draft…

1,319 views
josehzz
August 09, 2017
Day 2 - Much idea, many simple, such efficient

So I managed to get an idea worth doing. Think of alien invaders but instead of shooting aliens, you shoot castles as an alien!

I got most of the design covered (still has some stuff to work on) and a nice proof/prototype of the new idea.

The circle is the player who shots to the gra…

1,505 views
josehzz
August 08, 2017
Day 1 - Not much of a progress

I have spend around 5 hours thinking on an idea to develop, I got 4 but after making time estimates, they became not possible. The ideas I had are:

2D Turn based rogue-like (Themes: Castles, Alien Invasion, Chain Reaction, Assassination)

Player is an alien and has to invade a castle, avo…

1,285 views
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