My attempt at creating an innovative RPG System, where you dont just select an attack and enemy health decreases.
So I was playing Undertale and realized, how great was the fighting system. It is like an RPG but you actually have to dodge the attacks. I was thinking about this great design and I decided to try also something new and innovative.
Im playing with this system about 3 weeks and it is not finished, lots of stuff to be add like inventory, mana and more, but I have great feeling about this. Im excited everyday about stuff I want to add and things to improve.
So I decided to start this blog to share my progress with you guys and maybe get some tips and ideas to help my project.
""You also have the current project --fightSystem for rpg.zip-- for you to try""
It is alpha version 0.3.0, Ive worked on these mechanics for 4 months with shorter and longer pauses. I will work on this more and I want this to me my fir…
Let me know if it looks good, or needs any changes, or what changes it needs.
Now Im going to write story for my game. Im trying to think of something, but story was never my strong side. If you have any advice for how to write good villain and story, let me kno…
I bought Aseprite to create some nice sprites and created player movement and dialogue for the world.
Again, Im inspired to continue and create. Only problem is the story. I dont have any story in my head at the moment, my tools that I created are made for storyt…
Last version of my demo was glitched, but thanks to one user named Bradley Latreille, I managed to find it and repaired it.
Here it is: fightSystem for rpg-Default-1.0.0.8.z…
All components are in. Not much content, only one enemy and almost no items, but everything works and the fighting is pretty sweet.
What I have to offer: You are agains an enemy, the fight can end up multiple ways, you decide…
Im really excited to show you this big jump in my game.
INVENTORY is there !!Ive been sent by school on practice, so my time was limited but I still managed to make it. It it working, how I intended and it has some cool effects, that I wont show you yet. Now I will have more time to ma…
Only one enemy, but I hope you will like it and leave some response. My main goal is inventory system. Grid functions arent my favourite thing, but I will still use them, but first I wanted to show you at least some of my work. Errors will probably appear…
When you attack, some enemies will get angry and their attacks will be stronger, but when you defend and dont attack, some enemies will realize, that you dont want to fight so they will stop attacking you.
Down below you can see ,what happens when you attac…