darkpanda's awakening

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Chronicles of the flawless tetris
27 comments
8 entries
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darkpanda
March 15, 2006
Me loves Georgia
It's rather stupid but that's how it went: discovering ClearType on my laptop made me instantly fall in love with Georgia, the font.

That, and code_master friendlily (?) providing me with his game design document template, pretty much macrophaged (?) my free time recently, ending up in the MS Word G…
705 views
darkpanda
March 13, 2006
Unrelated
I figured out that THAT much people want to see real-time what I see from my appartment window AND comment about it, so I post it in my journal. I'll include a permalink to this post in the journal header in no time - it's really, mainly for the comment support.

Enjoy the view:

click for big


EDIT:

Noti…
1,004 views
darkpanda
March 05, 2006
Learning...
... that's what it's all about !

In the news of the day, I am proud to announce that 2 of the 3 steps mentioned in the last post are achieved, nameley collision detection and user input.

To this latter extent, by the way, I must humbly grant significant insight-triggering to darookie: besides being t…
714 views
darkpanda
February 27, 2006
Going somewhere (hopefully)
Wrote significant portion of the code (un-releasable, though, since I am aiming so much at playability for now, i.e. ugly all public code), both on the game logic part and graphics part, which end up yielding the following test screen:


(click for full size)

Playability is roughly 3 steps ahead:
- Co…
683 views
darkpanda
February 22, 2006
Just do it
I guess that simply adding the previous entry in my journal had me get back to it more seriously :)

Anyway, I have finally finished my embryo of 2D engine. It's basically very inspired from traditional 3D engine architecture, only with much less functionality - functionality will be added as needed,…
775 views
darkpanda
February 19, 2006
Good intentions...
It has now been something like several weeks that I started my project, and if a single word could fully account for the development process so far, it is definitely anarchy.

Despite my good will, I ended up tuning the code structure more than expected, and didn't come up with an operational Tetris …
608 views
darkpanda
January 24, 2006
Quick overview
For the last few days, I've been doing a lot of thinking as to what issues I am going to encounter during development, along while coding basic classes and drawing things on screen with SDL.

But first things first:

Fun... tris?
My idea of a 'fun' Tetris is actually pretty simple: as I don't want to si…
557 views
darkpanda
January 21, 2006
Kickstart
Everything has a start, and so it is for my child dream to become a game developper.

I am a junior software engineer, and wanting this first serious individual project to be worth something, I have been reading stuff all around the Internet - including GDnet - and joined GDnet+ today to celebrate th…
639 views
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