Beastly

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United States
DevBlog for Beastly.
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8 entries
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DavinCreed
November 24, 2021
Beatly - Bugs with Squishing Bugs

I've had to rewrite a lot of code a few times over to get stabilize the bug squishing mechanics. Which took a lot of time. This really needs to be reliable since it's the primary game mechanic.

I've also gotten a background for the title screen done.

Beastly Title Screen

While I got the squishing mech…

2,083 views
DavinCreed
September 26, 2021
Beastly Puzzle Mechanics

So a few features since the last update. Got all the level mechanisms working, doors, switches, platforms, conveyor belts, and electric terminals.

Beastly Electric BlockalooBeastly Conveyances

I also added a camera shake to help with the impact of things like explosions.

Beastly Camera Shaking

Along wi…

5,194 views
DavinCreed
September 11, 2021
Beastly Tools

Had to spend about a day to finish up the menus and hook up to the actual save files. And hook up the save files to level loading.

Another good portion of the day was spent fixing bugs and refactoring code to make adding in new things less work and more stable.

And after all that, I could start worki…

5,917 views
DavinCreed
September 09, 2021
Beastly Menus

Because only a few menus are needed for this game, I pushed through and got most of them done today. Created some UI elements like buttons, and then created each menu and got them working. The main menu, the game slot select menu, then level select menu, and the pause menu.

Beastly Menus

Menus are on…

6,228 views
DavinCreed
September 08, 2021
Long Time No Update

I was working on some other prototypes for a bit. Then I wrote up a new doc for this project to create a new prototype that's closer to the Beast game from my childhood. It involves smashing beasts with blocks. This game will be more complicated but hopefully as fun as I remember.

Most of the graphi…

4,454 views
DavinCreed
February 15, 2021
Beastly - First Phase Prototype

Been busy with real life things so I haven't been updating as much as I should be. But making games is what helps me relax so that has progressed even in my silence.

My last update was getting the pushing of the blocks done, and thankfully that was done in a way that I didn't have to do much reworki…

3,278 views
DavinCreed
December 20, 2020
Beastly - Pushing Things Around

Well, so far I have the character pushing things around.

A little about where this game idea comes from. My family used to have a 286 back in the 90's with an orange monochrome monitor. One of my dad's friends from work programed a game called “Beast” using ASCII characters like in Rogue. The goal o…

2,245 views
DavinCreed
December 15, 2020
Beastly - Starting Development

Barely started development. The core mechanic of the game will be pushing beasts with blocks. Push them into the water or smash them into walls or other blocks.

The first phase will be getting some puzzle elements into the game, the second phase will be getting the core mechanic done, then planning …

1,980 views
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