new video

Published September 01, 2008
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New tech demo video at the bottom of this page:
game webpage

In a lot of ways I miss working on a space-themed project. Space was so much easier is a number of ways:
1. You don't have to worry about terrain
2. spaceships don't have to be animated to look good
3. I loved the size differences between say a star destroyer and a little fighter. Real life doesn't have anything that approaches that scale.

Currently my map is about 5 square miles. I wrote a simple method to remove all objects that move outside of the bounds of the map, and put them in a departing que so they can be transferred to the next area. Unfortunately I have run into the rather silly problem of not having the patience to sit through the rather long car ride to the end of the map in order to test this functionality.

I guess I will either have to increase the speed of my kubelwagon, or build a plane. I'm opting for the plane! (I'm sure I could just change the starting position of my avatar to shorten the walk, but that would be cheating!)
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