New levels are taking form. This is a large stone tower set along the sea side. It's the local wise man's residence. The protagonist must seek him out to solve a number of problems. I have drawn this sketch to get a general feel for how I want the location to look:
Since this is a rather complex building I want to be sure all pieces fit together nicely when building the tower. I have therefore prebuilt the base structure of the tower with only simple building blocks. This allows me to determine the size of each 2d texture block before I start to draw it. Here is an animation from the level editor. It shows the progress of the construction:
It also allows me to test whether a navigation mesh can be built. This is a very important step to do since I want the player to be able to walk around and up the different stairs cases. No passage should be so narrow that the player can't get through.
I will be posting an update when the tower gets nearer completion. Be sure to visit my indiegogo campaign if you like this project.
Thanks for reading!
Hi,
Concept and design art is important! I am glad to see you including it.
It seems like you are having fun with this, huh?