First OpenGEX-support ( alpha ) in Asset-Importer-Library

Published June 04, 2015
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in the last months I wrote an importer for the OpenGEX-asset-format in the Asset-Importer-Library. At the moment it supports:

  • Node hierarchies
  • Static meshes
  • Material definitions

You can find the importer in the Asset-Importer-Library-repository on GitHub: https://github.com/assimp/assimp

Bone-animationas and other features will follow. For the OpenDDL-parsing I used my own library called OpenDDL-Parser ( https://github.com/kimkulling/openddl-parser ).

Feel free to play around with it!
Previous Entry A simple OpenDDL-Parser
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