Gameplay update

Published June 27, 2015
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So, the month is almost over and no update up-to-now. There's not much to show off. For one I was on vacation, on the other hand I play tested a lot and refined/rebalanced the game play.

The gameplay is more streamlined now. I have removed the crafting screen and transferred the game mechanism to the main screen. For one you no longer need multiple steps to craft stuff, you can hire minions directly from the main screen, research has been automated, you no longer need to craft interstage products. All this removed a lot of complexity.

On the other hand minions can carry objects now, which adds a lot of visual feedback of what minions are doing at the moment. I.e. wood logs needed to be transported to the carpenter shop for further processing and downed minions are carried to a bed room to recover.

And eventually you no longer need to place single furnitures, instead you can construct whole rooms. I.e. a bed room or a guard room. Here is a screenshot of the four most basic rooms every dungeon need as foundation.

gnoblins_rooms_270615.jpg

Stay tuned !
6 likes 1 comments

Comments

Eck

Wow. That looks really nice.

June 29, 2015 04:31 AM
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