The second book in the series is finally out!
In this book I delve into four illumination techniques that go from static illumination to fully dynamic using normal maps.
If you're interested head to https://2dshaders.com and click "I want it".
As a way of thankig the whole community I wanted to share a 50% discount code for the next two days: illumination-release-discount
I'd love to hear your opinions on the book and any suggestions would be happily taken into account