Howdy!
I am not some super pro programmer (or English writer it seems) but I've been around a bit. I keep going through little bursts of motivation and then nothing and then again and then nothing ?. I started again with a tower defense and that's sat chilling at the moment now. I'm waiting a few new art pieces and will be doing an update over weekend so instead of completing stopping everything I decided to mess around and make something else. I think going for basic things are cool for now.. The dream one day is like ultra pro skillz RPG legendary blah blah something cool... but I don't wanna get started on something and never see the end of it cuz of whatever reasons.. Althought this latest humble bundle game art bundle has got me thinking about RPG's again..
I'm currently now making a 'basic' space shooter. I figured I'd write a little 'progress' post and write words about stuff to do with what I'm doing..
Things to do:
- Controller Setup (not game controls, like a foreman controller)
- Main Menu
- How To Play
- Play Screen (Ship Select)
- You Lose Screen
- Player Sprite (Decides sprite Subimage)
- Player Movement
- Player Shoot
- Enemy Spawning (Start with 1 type)
- Bullet Collision
- Enemy Death Effect
- Score System
- Powerups
- Lives/Health System
- Shields — remember frogger/water collision x2
- Bosses
- Wave Counter
- Wave Countdown
- Game Background(s)
- Splashscreen
- Sound Effects
- Game Font
I made myself this list because I like making lists and then going back through them with the strikethrough. Feels so cool. I can already cross off the menu stuff now because I've actually done that before writing this but yeah figured I would do a start to finish posting thing whilst making space shooter. I have made space shooters in different programs many times. It always come to the point where I'll meet some one/people and we'd get started and I'll go through the motions of making a prototype and then their Old Aunt would fall through the Wifi into the pond by the horses and then get dragged by Megaman into an arena of gladiators so they've gotta go barter for freedom or some excuse like that and things wouldn't get done. Then I found Kenney.nl and I've got no need for not 'getting things done' at least to the point where I can have a fully functioning game and then communicate with people "Hey, this is my idea, this is what I've got.. would you fancy drawing some awesome stuff to make it much better looking?" or even one day pay people to do it (hmm bit of a stretch but possibilities..)
So yeah here are some images just showing menu stuff, (I've learnt recently that I don't put any effort into making a button look like a button, I mean it looks nice because I go through finding a 'good' font (in my eyes) but then I forget that it just looks like a word when I expect people to click on it... so we all learn things new!) But here:
To be a really cool title screen!!
To be a really cool How To Play Screen!! (Going to have ships flying around in background randomly.. maybe to the extent they shoot each other.. Maybe I dunno))
To be a really cool ship select!! (3 types of ship but they also have 4 possible colours -- going to make colour randomly chosen once you've picked ship type)
I work from lists too! I'm looking forward to seeing you progress on this game.