​Dev Log 7 - 9 - 21

Published July 10, 2021
Advertisement

>Implemented Health and Energy U.I. displays.

>Opening variables from the battle system and now that all of that stuff is working, I am testing getting certain variables to work fluidly outside of battle and to still be used in battle.

>Rearranged the user interface to make space for the status effect displays. Moved the money and debt tracker lower down because your health is more important than money.

>Added Status Effect Displays to the User interface for the three current overworld statuses that the player can be afflicted with.

>Implemented the status effects' actual effects to work outside of combat.

>Added some Hoverboard travel events.

>Removed the skeletal, unmade remains of the tavern kitchen from the project. If reasonable, will re add and flesh out kitchen at the end of the project.

>Fixed some button placement and sizes.

>Added more of a uniform structure to some of the text, will finish next time.

Previous Entry Dev Log 7.5.21.
0 likes 0 comments

Comments

Nobody has left a comment. You can be the first!
You must log in to join the conversation.
Don't have a GameDev.net account? Sign up!
Advertisement

Latest Entries

Dev Log 8/12/21

6399 views

Dev Log 8/9/21

5673 views

​Dev Log 8/7/21

3091 views

​Dev Log 8/6/21

3095 views

Dev Log 7.18.21

20742 views

​Dev Log 7.17.21

4642 views

​Dev Log 7.15.21.

4920 views

​Dev Log 7.13.21.

5173 views

Dev Log 7/12/21

5164 views
Advertisement