Original Post
In the coming years, say 5 to 10 years, will ray tracing become the prominent rendering method as opposed to polygonal rendering?
With CPU speeds taking leaps and bounds, could it be in the next couple of years? Or will hardware based GPU polygonal rendering continue to be the main rendering method? I am doing a speech on Ray Tracing in the next coming weeks, and if it will become wide spread. Im just wondering what the experts think about this. What is the future of ray tracing?