Artificial Intelligence
New Forum Features and Site Help TopicsPosted by Gaiiden |
We need your support to get WGE:Mag off the ground!Posted by Michael Tanczos |
Latest Articles
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Navigation Graph Generation
By Igor Borovikov |
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The Core Mechanics of Influence Mapping
By Alex J. Champandard |
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AIGameDev
By Dave Astle |
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Pathfinding With the C4 Game Engine
By Jon Watte |
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Design Pattern: Variant
By Ernest S. Pazera |
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A* Pathfinding for Beginners
By Patrick Lester |
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Vehicle Control with Neural Networks
By Philippe Kunzle |
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Precalculated Pathfinding Revisited
By Richard Fine |
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Implementing a Blackboard-like System for Squad-Level Combat AI Part I
By Phillip Culliton |
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Chess Programming Part VI: Evaluation Functions
By François Dominic Laramée |
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Latest Updates
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| Status Update - 1 hour, 56 minutes ago et1337 I just love that this site is mostly hosted by Google, Wordpress, Facebook, Twitter, and Imgur. So much dynamic content with zero PHP! |
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| Status Update - 4 hours, 59 minutes ago et1337 Been a while since I've actually created a website. Feels good. :) |
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| Developer Journal - 7 hours, 8 minutes ago Vaerydian: QuadTrees, AI Animation, Interactions, and HPs - By Net Gnome I've made some good progress since earlier in the week. I spent most of my time over the past few days thinking up how i wanted to modularize things before i dove in to implementing these new f... |
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| Status Update - 11 hours, 5 minutes ago et1337 Setting up a website. So far http://t.co/1arX1LAU is awesome. Seems too good to be true. |
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| Status Update - 1 day, 18 minutes ago et1337 Well so far, Git is really cool, but the experience on Windows with TortoiseGit at least is a bit slow. |
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| Status Update - 1 day, 3 hours ago et1337 Added blocks that disintegrate a second after you step on them. Things are getting really interesting! #Lemma |
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| Status Update - 2 days, 4 hours ago et1337 The UK Top Gear is so good. So very very good. |
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| Status Update - 2 days, 7 hours ago et1337 #Lemma is going pretty great. I *THINK* I'm going to push out the Alpha this weekend. I tend to run on Valve time though, so there's that. |
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| Status Update - 2 days, 13 hours ago et1337 DONE. Hopefully in two weeks this will be a physical rapid-prototyped model! http://t.co/xqjWd7mv |
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| Developer Journal - 2 days, 15 hours ago Derivative Noise - By JTippetts The other day I was skimming through the forums and I stumbled across this post concerning reading material about noise functions. That subject being near and dear to my heart, and one of my proje... |
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| Status Update - 2 days, 23 hours ago et1337 Another late night of modeling... this art class will be the death of me. SWEET MERCY LET IT END |
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| Status Update - 3 days, 2 hours ago et1337 I dunno, these people complaining about the IGF judging sound a bit childish. Although I probably would be too if I had spent that $100. |
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| Status Update - 3 days, 8 hours ago et1337 Lava texture! Nailed it? http://t.co/bceyGwLp #Lemma |
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| Status Update - 4 days, 2 hours ago et1337 Oh shoot that was my 500th tweet. That was really lame. QUICK! TO THE LAME TWEET COMPENSATOR-MOBILE! |
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| Status Update - 4 days, 5 hours ago et1337 Added a "press space to start" screen. The alpha is coming together! #Lemma |
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| Status Update - 4 days, 14 hours ago et1337 This thing is awesome. http://t.co/go0BmlqS |
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| Developer Journal - 4 days, 15 hours ago Vaerydian: Bouncy Blasters - By Net Gnome Another quickie update. I spent about 30 minutes this morning and enabled my projectiles to respond to collisions. I'm loving this ECS Framework on how easy it made this. Just added some proper... |
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| Status Update - 4 days, 20 hours ago et1337 Initial tests of the dialog system! http://t.co/jld3cJtp #Lemma |
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| Status Update - 4 days, 23 hours ago et1337 Coding a basic dialog system. Loads of fun. #Lemma |
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| Status Update - 5 days, 5 hours ago et1337 HOLLLY CRAP Mass Effect 3 multiplayer is awesome. And this after playing it for all of 4 minutes. |
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| Developer Journal - 5 days, 6 hours ago Vaerydian: Lord Lard's Blasters - By Net Gnome I've got a quickie journal here today. Inspired some by Mojang's, Oxeye's, and Wolfire's 60 hour charity Mojam for http://www.humblebundle.com I worked on adding in a projectile sy... |
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| Status Update - 5 days, 9 hours ago et1337 Slept through one class and skipped the other two. #greatday |
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| Status Update - 5 days, 20 hours ago newbie_gamer Life's a bitch, so, if it's easy... you're doing it wrong!!! |
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| Status Update - 6 days, 3 hours ago et1337 Just found out about #screenshotsaturday... a bit late... but here we go! http://t.co/N03h4BxA |
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| Status Update - 6 days, 6 hours ago et1337 Working on the story! Mystery, intrigue, suspense, and all that other rubbish. |



















