Game idea

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1 comment, last by Tom Sloper 12 months ago

In the game idea proposed by iamaxbox21, players would embark on a first-person shooter (FPS) adventure with strategic elements. The protagonist assumes the role of a villain, tasked with leading the strongest gang in a captivating narrative. Throughout the game, players face choices that shape the story and outcomes, delving into the consequences of their actions.

To further deepen the gameplay experience, the game incorporates the concept of the seven deadly sins. Players would encounter traits associated with each sin, which would provide both negative and advantageous effects. These traits become an integral part of character progression and customization, allowing players to tailor their abilities and playstyles based on their chosen sins.

Managing a team becomes a critical aspect of gameplay, as players recruit characters and assemble a gang. However, loyalty levels add an intriguing layer of complexity, as characters with lower loyalty may betray the player without clear indications. Players must navigate the challenges of maintaining loyalty while making strategic decisions to succeed in their criminal endeavors.

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@iam7 , what is your purpose in telling us this? Who is iamaxbox21 and why are you telling us that person's idea instead of that person telling us about it? And why did you post this in the Writing For Games forum, which is about Writing (not game design)? (The post has since been moved to the Game Design forum.) What kind of response are you looking for from us?

-- Tom Sloper -- sloperama.com

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