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#Actualcronocr

Posted 07 November 2012 - 06:15 PM

I love this concept, and I want to add something similar to a system I'm creating. I'm making enhanced versions of the Elder Scrolls mini-games, like lockpicking. I was planning to visit the problem on how to enhance Alchemy, and this thread will help me a lot too. So I don't want to just consume ideas, but also want to contribute with some that haven't been mentioned:

  • If you have to extract properties from ingredients, you could produce your own vitriol (alchemic acid).
  • You could produce substances that speed-up reactions: catalysts.
  • You can also create additives that multiply the effect of potions.
  • You could have an online market to exchange ingredients, apparatus, recipes, acids, catalysts, acids, etc.

#1cronocr

Posted 07 November 2012 - 06:14 PM

I love this concept, and I want to add something similar to a system I'm creating. I'm making enhanced versions of the Elder Scrolls mini-games, like lockpicking. I was planning to visit the problem on how to enhance Alchemy, and this thread will help me a lot too. So I don't want to just consume ideas, but also want to contribute with some that haven't been mentioned:
  • If you have to extract properties from ingredients, you could produce your own vitriol (alchemic acid). You could produce substances that speed-up reactions: catalysts. You can also create additives that multiply the effect of potions.
  • You could have an online market to exchange ingredients, apparatus, recipes, acids, catalysts, acids, etc.

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