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#ActualnewObjekt

Posted 04 April 2013 - 09:51 PM

So after a couple more hours of bashing my head on the keyboard, grasping desperately for a solution I think I finally have it.

 

http://inferno.codebrainshideout.net/Images/shadows%20e.png

 

Now I need to find a way to smooth the shadows edges (possibly by blurring the edges of the shadow map)?

 

I ended up forcing shadows on fragments who's normal was facing away from the light. I had issues with shadow artifacts on triangles facing away from the light.


#2newObjekt

Posted 04 April 2013 - 09:51 PM

So after a couple more hours of bashing my head on the keyboard, grasping desperately for a solution I think I finally have it.

 

http://inferno.codebrainshideout.net/Images/shadows%20e.png

 

Now I need to find a way to smooth the shadows edges (possibly by blurring the edges of the shadow map)?

 

I ended up forcing shadows on fragments who's normal was facing away from the light. I had issues with shadow artifacts on triangles facing away from the light.


#1newObjekt

Posted 04 April 2013 - 09:50 PM

So after a couple more hours of bashing my head on the keyboard, grasping desperately for a solution I think I finally have it.

 

http://inferno.codebrainshideout.net/Images/shadows%20d.png

 

Now I need to find a way to smooth the shadows edges (possibly by blurring the edges of the shadow map)?

 

I ended up forcing shadows on fragments who's normal was facing away from the light. I had issues with shadow artifacts on triangles facing away from the light.


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