3D & 2D Software Information (Check here)

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126 comments, last by Ravenmore 9 years, 8 months ago
edit: Feel free to remove this reply. (my bad)
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I've added in Paint.NET. Appreciated.
There's been no updates from anyone in about a month, so I imagine this thread was soon to once more be "necroed". I won't be bumping forever, so if it ever does close and you need to post a link, remember that you can always PM or E-mail me, and I'll do an update.
Inkscape - Open Source Scalable Vector Graphics Editor
http://www.inkscape.org/
I don't know if you want to post this in the list but here's a kickass program I've been using to unwrap my meshes in less than a minute.

Unfold3D Magic Edition

www.unfold3d.com
------------------------Corry FrydlewiczStudent Game Artistwww.CorryArt.com
Quote:Original post by SixSeven
Inkscape - Open Source Scalable Vector Graphics Editor
http://www.inkscape.org/


SVG drawings are rarely used in games, but Inkscape can be very useful to artistically challenged people who try to make sprites, backgrounds, etc. because one can edit and tweak endlessly and export an antialiased image of any size; maintaining variants (e.g. a car in many colours) is also easy.

Omae Wa Mou Shindeiru

Plastic Animation Paper should definitely be on that list. Synfig, too.
has anybody mentioned Daz|Studio? Its pretty cool, but mainly for simple 3D pics, not modeling.
You're looking at a wanna-be right now :P
Quote:Original post by Oluseyi
Plastic Animation Paper should definitely be on that list. Synfig, too.


They are respectively shareware and open source and they should go into the animation section.

Omae Wa Mou Shindeiru

Quote:Original post by LorenzoGatti
Quote:Original post by Oluseyi
Plastic Animation Paper should definitely be on that list. Synfig, too.


They are respectively shareware and open source and they should go into the animation section.


Is there another animation section in gamedev?

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