I work on business software, and I've found over the past 6 years as a professional developer that
(more hours != more productivity)
, and in most cases that the developers who work the most hours are the least effective, and create the most buggy code.
Is this not true for Game Programming?
Also, I'm amazed to find out that game programmers are paid so low.
6-figure salaries are not uncommon for experienced business software developers, and pretty much any business developer who wants to contract can make $40+/hour. I turned down an offer of $50/hour for a job that was just too mind-numbingly boring (read: junior) to accept.
(Above figures are for the Seattle area)
Wow.