GUI Elements in OpenGL?
Hey guys,
I was wondering if anyone had any info on drawing and interacting with GUI elements such as TextFields and buttons in OpenGL. Any info would be greatly appreciated, thanks.
- Mike
I''m going to be doing a few tutorials on that soon. Like how to write a complete in-game GUI/menu class (LARGE class), with a GUI similar to the one in Unreal Tournament.
------------------------------
Trent (ShiningKnight)
E-mail me
ShiningKnight Games
------------------------------
Trent (ShiningKnight)
E-mail me
ShiningKnight Games
Hey Trent (+ others)
IF you are interested I''d love someone to further PortaLibGUI. It started well and has all the framework - basically need widget implementors (I got bored/ran out of time).
I starte on it because
1. I wanted a C++ class hierarchy GUI in OpenGL
2. I didn''t like glGameGUI/glGUI and its development seemed to have stopped.
3. Romka''s GLI was too slow (especially mouse overs, button pushes)
4. I never checked out GLUI (GLUT GUI) - any experiences?
Love to hear back. The partial code is in PortaLib 0.3.0
~~~
Cheers!
Brett Porter
PortaLib3D : A portable 3D game/demo libary for OpenGL
Community Service Announcement: Read How to ask questions the smart way before posting!
IF you are interested I''d love someone to further PortaLibGUI. It started well and has all the framework - basically need widget implementors (I got bored/ran out of time).
I starte on it because
1. I wanted a C++ class hierarchy GUI in OpenGL
2. I didn''t like glGameGUI/glGUI and its development seemed to have stopped.
3. Romka''s GLI was too slow (especially mouse overs, button pushes)
4. I never checked out GLUI (GLUT GUI) - any experiences?
Love to hear back. The partial code is in PortaLib 0.3.0
~~~
Cheers!
Brett Porter
PortaLib3D : A portable 3D game/demo libary for OpenGL
Community Service Announcement: Read How to ask questions the smart way before posting!
glDruid or DruidGL once had an OpenGL GUI - he was hosted on GameDev.net - but that was well over a year ago. It was a good little library if I remember correctly. Maybe you guys should do a google for him
Paul Groves
pauls opengl page
Paul Groves
pauls opengl page
Why google it if it''s still there?
http://www.gamedev.net/opengl/
There you can still download ''glGUI release 6'' and other things!
Yesterday we still stood at the verge of the abyss,
today we''re a step onward!
http://www.gamedev.net/opengl/
There you can still download ''glGUI release 6'' and other things!
Yesterday we still stood at the verge of the abyss,
today we''re a step onward!
Like I said, dev. seemed to have stopped and where I said I didn''t like it - it''s more that it wasn''t what I was looking for. Its a good widget library, but I was more into developing a windowing system.
PLGUI is something I''d really like to finish, but I don''t have time
~~~
Cheers!
Brett Porter
PortaLib3D : A portable 3D game/demo libary for OpenGL
Community Service Announcement: Read How to ask questions the smart way before posting!
PLGUI is something I''d really like to finish, but I don''t have time
~~~
Cheers!
Brett Porter
PortaLib3D : A portable 3D game/demo libary for OpenGL
Community Service Announcement: Read How to ask questions the smart way before posting!
quote:I''m going to be doing a few tutorials on that soon. Like how to write a complete in-game GUI/menu class (LARGE class), with a GUI similar to the one in Unreal Tournament.
large, why?
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