I tried a little presentation of myself here: http://www.gamedev.n...1-little-hello/
I wanted to describe a bit my project before posting some questions.
myUniverse is a 3d visual & sound environment for composition and performance.
It is all based on Max6 framework.
The basic idea is to explore relationship between space & time, between visuals & sounds.
I can instantiate objects in this 3d space. Each object have sounds & visuals properties.
The camera visit the space and experience sounds & visuals during the travel.
A core made using JAVA instantiated inside Max6 is the centralize way to store/load my maps (a map is a set of objects and their properties, plus some global context stuff like fog presence or not etc)
I'm at the point when I need to :
- consolidate the engine (view frustum culling based on azimuth/elevation/distance, improvement of azimuth, elevation & distance calculations..)
- finish the small gui which helps me to compose (= create, move objects, change their properties etc)
- design my set of objects
Beginning to post here, because it seems the appropriate place for me.
Feel free to tell me I should post elsewhere.
Edited by gluontronic, 22 June 2012 - 10:00 AM.