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Does AMD's Native Feature Work With Nvidia Cards?


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#1 Toothpix   Crossbones+   -  Reputation: 810

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Posted 11 September 2012 - 07:04 PM

On the AMD OpenGL SDK site, they say that ES code runs natively on AMD cards.
This is quoted off of their website:

Typically, emulators or translation layers are required to develop and execute OpenGL ES application in desktop environments, but with this SDK, AMD provides fully compliant native support for OpenGL ES 2 and EGL on systems running AMD Radeon™ HD, AMD Mobility Radeon™ HD, and AMD FirePro™ graphics cards.


Does the same apply to Nvidia cards? If not, do they have a similar feature?

C dominates the world of linear procedural computing, which won't advance. The future lies in MASSIVE parallelism.


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#2 l0calh05t   Members   -  Reputation: 644

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Posted 12 September 2012 - 08:25 AM

Any OpenGL 4.1 graphics card (using a GL 4.1 context) should be fully compatible with GL ES 2.0
Any OpenGL 4.3 graphics card (using a GL 4.3 context) should be fully compatible with GL ES 3.0

GL ES 1.0 usually requires some form of emulation

#3 Toothpix   Crossbones+   -  Reputation: 810

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Posted 12 September 2012 - 08:36 PM

Thanks so much. You just did for me on this thread in three lines what 13 previous answers on various sites and 4 threads didn't do.

C dominates the world of linear procedural computing, which won't advance. The future lies in MASSIVE parallelism.


#4 mhagain   Crossbones+   -  Reputation: 7436

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Posted 13 September 2012 - 05:28 AM

On other hardware you can look for GL_ARB_ES2_compatibility and GL_ARB_ES3_compatibility in the extensions string, which should give you the ability to do this on lower GL_VERSIONs too. The presence of these just means that support for features from the relevant GL ES version have been added to desktop GL.

It appears that the gentleman thought C++ was extremely difficult and he was overjoyed that the machine was absorbing it; he understood that good C++ is difficult but the best C++ is well-nigh unintelligible.


#5 Toothpix   Crossbones+   -  Reputation: 810

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Posted 13 September 2012 - 03:25 PM

Thanks!

C dominates the world of linear procedural computing, which won't advance. The future lies in MASSIVE parallelism.


#6 l0calh05t   Members   -  Reputation: 644

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Posted 14 September 2012 - 05:39 AM

One small issue though: You don't get EGL.

Some more info on the subject can be found here: http://www.g-truc.net/post-0457.html

#7 Toothpix   Crossbones+   -  Reputation: 810

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Posted 14 September 2012 - 04:10 PM

I was going to use WGL anyway, but thanks for the warning.

C dominates the world of linear procedural computing, which won't advance. The future lies in MASSIVE parallelism.





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