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This is probably pretty basic, but if I wanted to open a model file how would I store the geometry in system memory so I don't have to open and read it every time I need it?
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You store it in a data structure that stores geometry :P
Software Engineer | Credited Titles: League of Legends, Hearthstone
So I have to define one myself?
I'll define one for you: float[] :D
"I AM ZE EMPRAH OPENGL 3.3 THE CORE, I DEMAND FROM THEE ZE SHADERZ AND MATRIXEZ"
My journals: dustArtemis ECS framework and Making a Terrain Generator