Members - Reputation: 212
Posted 21 May 2013 - 03:52 PM
I have done C for around 3 months and i believe that i have established a reasonable base in it. I believe i know all the basics (structs, headers, dynamic memory allocation, bitwise to a certain degree etc.).
What i wanted to know if it would be reasonable to start learning opengl with this(not c++ as i have had bad experiences with it prior). And also it would be nice to know anything hardware specific i would need to know(as Intel HD is notoriously bad for opengl AFAIK).
Crossbones+ - Reputation: 3952
Posted 21 May 2013 - 06:27 PM
Calls to OpenGL are the same in C, C++, Java, and probably any other wrapper for the C bindings out there. And if they're different, you probably came across some framework rather than a wrapper. So I don't think you will have problems with that.
"I AM ZE EMPRAH OPENGL 3.3 THE CORE, I DEMAND FROM THEE ZE SHADERZ AND MATRIXEZ"