Does anyone else has experience doing a one game a week/2week exercise, or know of others doing it? It would be nice to get your input on your experience. I've started doing this at my blog http://gawahse.blogspot.com/ and would appreciate any criticism or comments anyone has about the games I post up there. They are usually 1-1.5 week long development while I do school/work at the same time, so each one just really investigates one design element.
I would be interested in collecting links to everyone doing this. The few I have found are:
Adriel Wallick's blog: http://adrielwallick.com/
My blog: http://gawahse.blogspot.com/
LessMilk: http://www.lessmilk.com/
Jayenkai's website: http://jayenkai.socoder.net/
Mondongorongo's blog: http://mondongorongo.wordpress.com/
Jonathan Gaiser's blog: http://gameaweekchallenge.tumblr.com/
Some articles about it:
http://indiegames.com/2014/02/what_one_dev_learned_while_doi.html
http://www.gamasutra.com/blogs/AdrielWallick/20140226/211761/Make_Many_Games_Learn_Many_Things.php
Thanks!
Edit: I'll put links from posters on here to keep track of them
One game a month -- http://onegameamonth.com (Thanks BHXSpecter )
ManTis' Gamedev Journal -- http://www.gamedev.net/blog/704-crawling-with-ideas/ (Thanks slicer4ever)
11 day level design process overview --