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Best 2D Game Engines: The Complete List (2020)
By
blobfishdev
, published August 06, 2020
2D
GameEngine
Engines and Middleware
0
0
7,521
Expression-Bodied Members to Reduce Your Code Verbosity
By
Ruben Torres Bonet (The Gamedev Guru)
, published August 03, 2020
Unity
gamedev
csharp
indiedev
cs
General and Gameplay Programming
0
0
7,168
Designing a Physics Engine
By
winter0
, published August 02, 2020
physicsengine
designingaphysicsengine
Math and Physics
0
3
7,359
2D Platformer with Unity and Playmaker - Score System (no double counting due to colliders/script)
By
EmilysAdventure
, published July 27, 2020
ScoreSystem
Collect
count
General and Gameplay Programming
0
0
10,126
2D Platformer with Unity and Playmaker - Change Level / Scene
By
EmilysAdventure
, published July 27, 2020
General and Gameplay Programming
0
0
4,581
2D Platformer with Unity and Playmaker - Pop-up Menu
By
EmilysAdventure
, published July 27, 2020
General and Gameplay Programming
0
0
4,368
2D Platformer with Unity and Playmaker - Falling Platforms with Respawn
By
EmilysAdventure
, published July 02, 2020
2D
Unity
platformer
playmaker
Math and Physics
0
0
10,008
2D Platformer with Unity and Playmaker - Moving Platforms
By
EmilysAdventure
, published July 02, 2020
2D
Unity
playmaker
platforms
moving
Math and Physics
0
0
10,609
How Can You Profit From C# 7.0 Local Functions in Your Game?
By
Ruben Torres Bonet (The Gamedev Guru)
, published July 02, 2020
Unity
gamedev
Unity3d
Performance
csharp
indiedev
cs
General and Gameplay Programming
2
14
6,966
Where Are You Wasting Your Game’s Memory? (Memory Profiler: Part 2)
By
Ruben Torres Bonet (The Gamedev Guru)
, published July 02, 2020
Unity
gamedev
Unity3d
Performance
memory
profiling
General and Gameplay Programming
0
0
6,627
How to Analyze the Performance Cost of Your Unity Shaders
By
Ruben Torres Bonet (The Gamedev Guru)
, published June 23, 2020
gamedev
Unity3d
Performance
indiedev
General and Gameplay Programming
0
8
6,651
Is It Really Worth to Mesh-Bake Your Assets? I Asked Ian Deane (Interview)
By
Ruben Torres Bonet (The Gamedev Guru)
, published June 12, 2020
Graphics
gamedev
Unity3d
Performance
csharp
indiedev
CPU
cs
drawcalls
Graphics and GPU Programming
0
0
12,410
Do You Like C# Value Types? Here's How to Apply C# 7.0 Ref Locals & Returns
By
Ruben Torres Bonet (The Gamedev Guru)
, published June 03, 2020
gamedev
Unity3d
Performance
csharp
indiedev
cs
General and Gameplay Programming
1
1
9,119
BaaS MPlayer Services Mega Comparison Sheet
By
i42-Xblade
, published May 29, 2020
multiplayer
Discord
photon
amazon
AWS
baas
mplayer
playfab
gamesparks
unet
gametech
authoritative
chilliconnect
smartfoxserver
xtralife
agones
acceleratxr
uetopia
nakama
Networking and Multiplayer
0
0
6,415
Epic Online Services (EOS) <> Unity (Quickstart+Src)
By
i42-Xblade
, published May 29, 2020
Unity
Tutorial
Epic
SDK
eos
baas
quickstart
guide
src
sourcecode
srccode
Networking and Multiplayer
0
0
10,461
Where Are You Wasting Your Game’s Memory? (Part 1)
By
Ruben Torres Bonet (The Gamedev Guru)
, published May 26, 2020
Unity
gamedev
Unity3d
Performance
csharp
indiedev
memory
cs
profiling
profiler
General and Gameplay Programming
0
0
7,110
Where Are You Spending Your GPU Performance Budget?
By
Ruben Torres Bonet (The Gamedev Guru)
, published May 19, 2020
gamedev
Unity3d
GPU
Performance
indiedev
Renderdoc
profiling
Graphics and GPU Programming
1
0
8,478
Vector Maths for Game Dev Beginners
By
mpbeauj
, published May 16, 2020
Unity3d
Maths
vectors
Math and Physics
3
-1
23,496
An easy implementation of ray-triangle intersection explained in full with visuals (video)
By
enigma_dev
, published May 15, 2020
C++
collision
ray-tracing
ray
triangle
intersection
Math and Physics
0
0
7,695
Unity CPU Optimization: Is Your Game… Draw Call Bound?
By
Ruben Torres Bonet (The Gamedev Guru)
, published May 13, 2020
Unity3d
GPU
csharp
indiedev
CPU
cs
General and Gameplay Programming
0
0
10,498
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