Previously, space combat was mainly in a open space environment.
I can now place fixed elements, and combat is much enjoyable and tactical.
Even if ennemies have no proper IA, you can hide behind crates and try to sneak them... promising !
You can see in the video below new features of SpaceBeam:
I can now place fixed elements, and combat is much enjoyable and tactical.
Even if ennemies have no proper IA, you can hide behind crates and try to sneak them... promising !
You can see in the video below new features of SpaceBeam:
- 2d HU…
I just want to introduce my new blog, about thinks I'd like to share about technical art-related things in videogames.
Feel free to comment content or ask for new articles I'm always open to suggestions !
http://video-game-art.blogspot.fr/
Here are the first 3 articles:
How to model a sphere
http://vid…
Feel free to comment content or ask for new articles I'm always open to suggestions !
http://video-game-art.blogspot.fr/
Here are the first 3 articles:
How to model a sphere
http://vid…
Added two different weapons : Bullets and missiles.
Bullets are short-range, high-speed. Missiles are slower, longer range, and can be "controlled" with the ship direction.
Added some particle emitters for thrusters, bullets and missiles, that give a trail feeling.
The video shows a combat between my …
Bullets are short-range, high-speed. Missiles are slower, longer range, and can be "controlled" with the ship direction.
Added some particle emitters for thrusters, bullets and missiles, that give a trail feeling.
The video shows a combat between my …
Structure of breaking
These last days I worked on spaceship structure. As I want it to be break nicely, I built some kind of structure from ships described in text files. The result is not perfect yet, but it works, ships can be broken firing at them ^^
Here's an image of a ship structure, built auto…
These last days I worked on spaceship structure. As I want it to be break nicely, I built some kind of structure from ships described in text files. The result is not perfect yet, but it works, ships can be broken firing at them ^^
Here's an image of a ship structure, built auto…
- You can see in the image below the first graphics for SpaceBeam. As I'm not a pixel-artist, the final result is not perfect, but it's already good to have some graphics & colors. Also, determining graphic styles helps to define target audience.
- There are also bullets (only pushing ships, not des…
Here are 2 videos showing progress manipulating a ship.
The first shows how system activates the good thrusters at the good time, depending on player inputs.
More explanation here : The physical ship
Game
Start with a small ship. Mine asteroids. Get resources. Transport. Build bigger ships. Fight with other ships. Harvest parts…
The first shows how system activates the good thrusters at the good time, depending on player inputs.
More explanation here : The physical ship
Game
Start with a small ship. Mine asteroids. Get resources. Transport. Build bigger ships. Fight with other ships. Harvest parts…
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