- You can see in the image below the first graphics for SpaceBeam. As I'm not a pixel-artist, the final result is not perfect, but it's already good to have some graphics & colors. Also, determining graphic styles helps to define target audience.
- There are also bullets (only pushing ships, not destroying anything yet), yes waaaaar !
- Different ships designs, like the picture, leading to different behaviours (you can see this in the video, the funny thing is the big ship pushing me at the end is completely unxpected
You can also check Youtube video #3 showing all this, but animated !
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If you have any comment or suggestion, advice or expectation about the art or the game, feel free to share it with me, as I'm totally open for feedback !
Can you do a dynamic zoom in/out to accomadate the larger ships?