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Math and Physics

Writing Articles is Good for YOU!

  Posted by Michael Tanczos
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Latest Updates
Developer Journal - 14 hours, 35 minutes ago
Further CharacterController developments - By Aardvajk
Still driving myself mad with character controllers. Hopefully a bit of progress this morning though.Part of the issue is locking the character to the floor, so that we only need to apply gravity w...
Developer Journal - 1 day, 54 minutes ago
My Study on Fuzzy Logic - By Tutorial Doctor
So, someone recently (perhaps accidentally) introduced me to the term "fuzzy logic," and this is what I have been looking for! I am having a sort of hard time wrapping my head around how it works e...
Developer Journal - 2 days, 16 hours ago
Lines with rounded corners - By slayemin
My girlfriend asked me today if I'm behind schedule on my game. I didn't really want to answer her, but she pointed out that I was planning on hiring an artist to work with me in December. It's lon...
Developer Journal - 3 days, 13 hours ago
Back to CharacterControllers - By Aardvajk
Dumped the 2D game. It was going okay technically but just wasn't fun to play so had to make the decision to scrap it.Back determined to write a 3D platform game again, so back to grappling with a...
Developer Journal - 5 days, 12 hours ago
Test level image - By Lactose!
Right, let's try a slightly more interesting journal entry than the last one, shall we?One with something more than just boring text?http://i.imgur.com/xy4B9RI.jpg This piece of level test art is m...
Developer Journal - 1 week, 4 days ago
SDL_vault is now functional. - By dejaime
Hello Again,Looks like it is all done now. I just did not create that automatic build (sorry about that). I really don't need this, I am just compiling the library along with my project; it is real...
Developer Journal - 1 week, 5 days ago
Looking forward - By Burnt_Fyr
Well, I have made back most of what i have lost, although I'm not 100% sure I like what I have, it is working for the most part. I started working on a deferred rendering demo, but since I had neve...
Developer Journal - 1 week, 5 days ago
Another Unity Prototype: MazeWar - By ferrous
So this is a remake of an old Atari game: http://joshv.itburns.net/MazeWar.html The basic ruleset is you can have only shot out at a time, hitting a wall causes it to explode shortly thereafter,...
Developer Journal - 2 weeks, 1 day ago
3D modelling again - By Aardvajk
Just a quick image of the kind of model it is now getting possible (dare I say, easy and fun) to create with Charm now a lot of the irritations are being ironed out. Nothing like writing a piece of...
Developer Journal - 2 weeks, 3 days ago
Part 3 - getting a handle on directx - By Norman Barrows
The building of Caveman - Part 3 - Getting a handle on directxGetting up to speed:So i was going to be using directx and visual studio c++. All fine and good,but i hadn't written a line of code in...
< Developer Journal - 2 weeks, 6 days ago
The Building of Caveman - part 2. What to build, and tool selection - By Norman Barrows
The Building of Caveman - part 2.What to build, and how?What to build? thats the first of a million questions to be answered when building a game.Well, the answer turns out to be pretty simple:you...
Developer Journal - 2 weeks, 6 days ago
The Building of Caveman - Part 1 - By Norman Barrows
The Building of Caveman, Part 1in this series of posts i will explain the process of making the game Caveman v3.0. What was done and why.this is done in hopes that it may help others in their quest...
Developer Journal - 3 weeks, 1 day ago
SDL_vault, an asset loading helper - By dejaime
SDL_vault is a small library built on top of SDL2, SDL_image and SDL_mixer. Licensed under X11, use it as you wish and don't worry about it.It is basically composed of two vault classes , one for...
Developer Journal - 3 weeks, 2 days ago
New Game Prototyping - By Aardvajk
Decided to ditch the 3D platformer for the time being and go back to writing a 2D platformer. I find a 2D game demands less in terms of quality of content and isn't as immediately comparable to AAA...
Developer Journal - 3 weeks, 2 days ago
What's been up - By polyfrag
Programming is a real pain. I think it's because I have to keep so much in my head (let's call it RAM). Try figuring out what you should change in 40,000 lines of code.I'm keeping a dev log at http...
Developer Journal - 3 weeks, 4 days ago
A day in the life... - By Norman Barrows
A day in the life...This will give you an idea of what its like to be an indie.Tasks to be done on the project go on the "todo list". once they're completed, they're moved to the "done list".here'...
Developer Journal - 3 weeks, 5 days ago
The basic game is DONE! - By Norman Barrows
that's right...after taking a break and evaluating skyrim, my motivation levels were back up. A final push, and as of 7pm eastern time, march 24th 2014, the basic game is done!and my original estim...
Developer Journal - 3 weeks, 6 days ago
And in the beginning there was a revision control submit - By Lactose!
While not a very spectacular thing on its own, my project can now finally be considered started (with a simple "Hello, world!" application, nonetheless!).Hopefully some slightly more interesting jo...
Developer Journal - 4 weeks, 7 hours ago
Dev Journal: Detecting Tapping and Pressing inputs using Java. - By tom_mai78101
I'll be showing you a simple way of detecting different input keystrokes using Java. There are two different keystrokes for a computer keyboard, tapping and pressing. Tapping a key means the user i...
Developer Journal - 4 weeks, 19 hours ago
TD, checking out! - By Tutorial Doctor
I have some life stuff to workout, so I will be checking out for a while. Thanks everyone who responded to my questions here. I have been recommending this site to people I come across. I haven't b...
Developer Journal - 4 weeks, 19 hours ago
You can make GTA Style Characters in no time! - By Tutorial Doctor
I use the Maratis 3D engine, and I was fortunate enough to meet someone who did a very good tutorial on how to make game characters using Blender and Makehuman. In no time I had a decent character...
Developer Journal - 4 weeks, 20 hours ago
Dev Journal: 2D sprite animation using OpenGL ES 2.0 for Android - By tom_mai78101
Chapter 7 - Making heavy use of AndroidYou probably might see that the way I write this journal is a bit different than my other entries. The fact that I'm using Chrome for Android to write this, m...
Developer Journal - 4 weeks, 1 day ago
Happy Friday - By Burnt_Fyr
Well, still working away at the rebuild . And speaking of rebuilds, my poor truck gave up the ghost. A faulty seal caused my transmission to bleed dry, albeit with little indication of a problem un...
Developer Journal - 1 month, 7 hours ago
Leadwerks Workshop on Steam Launches Beta - By Josh Klint
Previously, I described the goals and philosophy that were guiding my design of our implementation of the Leadwerks Workshop on Steam. To review, the goals were: 1. Frictionless sharing of item...
Developer Journal - 1 month, 21 hours ago
I've Been Inspired! - By Tutorial Doctor
So, I was inspired to make a video game by a video game that teaches you about developing video games.GameDev Tycoon? Have you heard of it?I might end up buying the game solely for educational purp...


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