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Developer Journal - 3 hours, 42 minutes ago
3D Paint App Progress - By lawnjelly
Just a little report for anyone who is following my progress on my little 3d painting app from my previous post. I'm trying not to get too carried away spending too long working on this, but am pla...
Developer Journal - 2 days, 2 minutes ago
How To Edit 'Craft The World' Game Files - By Code Fox
Craft The World is in interesting hybrid of Gnomoria and Terraria .The main game files can not be altered ( yet ), however all of the resource files can be accessed and changed.( IE: creatures,...
Developer Journal - 3 days, 7 hours ago
Temple of the Abyssal Winds v4.5 - By gdunbar
Temple of the Abyssal Winds version 4.5 is now available! http://youtu.be/7U-mNJy-sW4  Temple of the Abyssal Winds is a classic style role-playing game, for Windows and iPad. You can...
Developer Journal - 4 days, 14 hours ago
Programmer Art: Better Normal Maps - By dpadam450
I was once discussing with someone how they were creating normal maps in this thread.http://www.gamedev.net/topic/666662-normal-map-generator-from-diffuse-maps/  The basic idea is (and we have...
Developer Journal - 5 days, 3 hours ago
Turn based Tanks, an update - By ferrous
So with limited time, I decided to laser focus on just one thing, and that was optimizing my radial pathfinding. Honestly, probably didn't need to be the focus, but when you don't have a boss, or a...
Developer Journal - 6 days, 2 hours ago
I don't have a title - By ryan20fun
Greetings and salutations :) It seams i've spent my dev time working with replication in UE4.It is suprisingly easy so far, You mostly have to set variables and functions to be replicated (and...
Developer Journal - 1 week, 3 hours ago
Long time no post - By ferrous
I got sidetracked by life for a while. Then I tried to integrate google play services for the leaderboard and somehow broke my Unity project. (Fun times) That kind of killed my drive. That and...
Developer Journal - 1 week, 1 day ago
Spellbound Game Play Video - By slayemin
I created a 10 minute game play video of Spellbound this afternoon and thought I'd share with everyone. This is played in a room scale environment on the HTC Vive and features a locomotion system I...
Developer Journal - 1 week, 1 day ago
Update - By Awoken
I was going to hold off until I was done most of the components of my game engine, if you can call it a game engine, but am too excited to wait as it will be another year at least. The big 5:-...
Developer Journal - 1 week, 3 days ago
Enemy Variants, Palette Swap in Photoshop for Pixel Art - By JEJoll
Hey everyone,  This weekend I managed to finish off my Weapon Upgrade UI, and it is FULLY functional and VERY easy to expand if needed. But more on that another time. Tonight I wanted to focus...
Developer Journal - 1 week, 4 days ago
Some new artwork - By Ed Welch
I had to put the game on hold for the last 6 months, because I've been too busy working, but now I'm back on the game full time.Last week I started on the 2D artwork. These are some dialogs for the...
Developer Journal - 1 week, 5 days ago
Toy on a Mission UE4 Remix - Day 218 - By ryan20fun
Hello again. Unfortunetly I have not started working on "Toy on a Mission" yet, It seams that messing around with UE4 networking is rather interesting.I have got the FPS template to have the p...
Developer Journal - 1 week, 6 days ago
First Journal, Project Announced - By dpadam450
Welcome to my journal. Don't want to spend all day typing instead of working. I've been doing small hobby projects here and there that always seem to fail via burnout and overall lack of motiv...
Developer Journal - 1 week, 6 days ago
Playtester Signup - By JEJoll
Very quick update tonight. Aside from some polish and some additions to help me get a sponsorship on the game, the core functionality is almost done. The bare minimum left to do to make t...
Developer Journal - 2 weeks, 10 hours ago
Cool Bug - By gdunbar
I've been mucking around with Temple of the Abyssal Winds lately, fixing minor issues and such. While doing this, I found a cool bug worthy of sharing. http://uploads.gamedev5.net/gallery/albu...
Developer Journal - 2 weeks, 21 hours ago
Status report 6-15-2016 - By Norman Barrows
status report 6-15-2016 the game is really coming along. its now complete, stable, and appealing enough that i've started playing it just for fun, instead of playing store bought games i own....
Developer Journal - 2 weeks, 1 day ago
3D Painting App - By lawnjelly
Frustrated with the clunky support for 3d painting in blender, I've been looking for alternatives. I couldn't get Mari and some others to even run on my lowly PC (intel HD graphics 3000! :lol: ). S...
Developer Journal - 2 weeks, 1 day ago
Liquify and Image warping - By lawnjelly
As a first go at a journal entry, just a simple topic: For a feature for my little 3d painting app, I wanted to be able to warp source images to make them fit better onto 3d models. Never having d...
Developer Journal - 2 weeks, 3 days ago
Major Update - By VirginRed
After weeks of hard work, we present to you the new and shinier version of Epistory. You spoke and we listened. We understand it would have been better for most of you to receive the update in chun...
Developer Journal - 2 weeks, 4 days ago
stats.UpdateUI, Pixel Imperfect, UI Stuff, Gore - By JEJoll
Things are coming nicely, and it's finally starting to look like a game, instead of just a bunch of pieces. Since my last update, I've done quite a bit, including some major refactoring, UI De...
< Developer Journal - 2 weeks, 5 days ago
MMO: Spectrum Of Design - Part 3 Does This Rollercoaster Have Sand? - By sunandshadow
Spectrum Of Design a blog series by sunandshadow aka Mare Kuntz  Blog #3: Does This Rollercoaster Have Sand? (Themeparks, Sandboxes, and Sandparks)  Themeparks and Sandboxes represent two...
Developer Journal - 2 weeks, 5 days ago
MMO: Spectrum Of Design - Part 2 Fishing For Grouper Or Sole? - By sunandshadow
Spectrum Of Design a blog series by sunandshadow aka Mare Kuntz    Blog #2: Fishing For Grouper Or Sole? (Designing For Group Play Or Solo Play) In the previous blog I talked about...
Developer Journal - 2 weeks, 5 days ago
MMO: Spectrum Of Design - Part 0 Introduction - By sunandshadow
Spectrum of Design 0, 1, and 2 were originally published on MMOsite.com MMO: Spectrum Of Designa blog series by sunandshadowaka Mare Kuntz    Blog #0: Introduction Welcome! This seri...
Developer Journal - 2 weeks, 5 days ago
MMO: Spectrum Of Design - Part 1 To Avatar Or Not To Avatar? - By sunandshadow
MMO: Spectrum Of Design a blog series by sunandshadow aka Mare Kuntz  Blog #1: To Avatar Or Not To Avatar? (No, not that movie with the blue cat-aliens.) One of the most basic divides amo...
Developer Journal - 2 weeks, 6 days ago
Toy on a Mission UE4 Remix - Day 210 - By ryan20fun
Hello again. Development has stalled :( Taking Uncle Eck's Advice : again, I have been lazy.I have not made time to work on this and I let some multiplayer testing distract me for a few h...


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