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GDNet Lounge

Chat about anything you feel like, but keep it mature and civil. It does not have to be about game development, but it should be about something; i.e. don't post JUST to post.
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How would I go about develo... - last post by Olof Hedman

Coding Horrors

Discuss software design issues, quirky things you've found, asshat approaches to problems, shitty code your co-workers wrote, shitty code you yourself wrote and wondered what you were thinking, elegant problem solutions (to flip things around), design patterns, "hey look I can write a compiler with one line of code because I'm so clever" type stuff

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GDNet Comments, Suggestions and Ideas

Please let us know your thoughts, problems and ideas for the website by creating a thread for discussion here. Thanks for your feedback!

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Make your web site or game project known to everyone. If you're going to spam our board, this is the place to do it!
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Help Wanted Classifieds

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Article Writing

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Add your ideas for articles you'd either like to write or would love to see. This forum is inspiration central for potential contributors. Also discuss broader topic categories you'd like to see more time spent on and ideas to continue to grow our article library.

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Indie Projects (Awesomesauce)

Indie Projects

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Artificial Intelligence

All aspects of AI programming and theory
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Build Systems and Source Control

For the discussion of build systems, build issues, fixes, build problems, content pipeline management, source revision control and related tools such as CMake, ANT, BuildForge, Subversion, Git, Team Foundation Server, etc.
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For Beginners

If you are new to game development, plan on spending some time here before visiting the other forums.
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The place for discussing programming issues not related to games.
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All aspects of non-API specific 2D and 3D graphics programming and theory.
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DirectX and XNA

Questions and discussion regarding all official technologies under Microsoft's XNA branding (e.g. Direct3D and XNA Game Studio Express) as well as any unofficial and 3rd-party libraries supporting DirectX or XNA (e.g. SlimDX, tools and plugins)
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Questions specific to the OpenGL API belong here.
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Multiplayer and Network Programming

Multiplayer programming and networking in games.
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Discussion of math and physics, primarily as they apply to games.
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For discussion of game development related to iOS, Android, and other mobile platforms as well as questions specific to the Wii, XBox 360, PS3 or other consoles.
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APIs and Tools

For the discussion of APIs such as Unity, CryEngine, SDL, Allegro, FMod, OpenAL, ODE, Ogre, CrystalSpace. Also covered are scripting languages such as Lua, Python, etc., as well as game-specific scripting languages like UnrealScript.
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Game Design

Game design discussion.
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The artistic side of creating game music and sound effects.
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Writing for Games

Forum for creative criticism, idea exchange, and instruction in the art of writing for games
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NeHe Productions

Everything OpenGL
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Events for Gamers

Discuss various events happening in the industry, from conferences to gaming expos to consumer shows. See who's attending, get the latest news, arrange room shares, etc!
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C# Workshop

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Dedicated forum for the accelerated 10 week C# workshop, beginning July 1st, 2007.
Workshop Instructor: JWalsh

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XNA 4.0 2011 Workshop

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Accelerated 16 week XNA 4.0 Workshop beginning January 17, 2010.
Workshop Instructor: JWalsh

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CPP Workshop

Dedicated forum for the C++ Workshop, running from June 1st, 2006.
Workshop Instructor: superpig

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Freehand Drawing Workshop

How anyone can get better at art, running from October 28th, 2006
Workshop Instructor: Oluseyi

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Monday, April 2, 2007 - last post by Maveryck

Hands-On Interactive Game Development

This series of tutorials takes a progressive, intensive, and interactive approach at learning how to develop games. Learn more here.

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SICP Workshop

Workshop for those studying "Structure and Interpretation of Computer Programs."
Workshop Instructor: Muhammad Haggag

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