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Latest business Activity

theaaronstory
February 28, 2024 05:01 PM
Stars do speak│Crún devlog #2

The original blog is from Itch.io

The curse does not end with dreams that are dreaded, as the weight of the binds does not fade away; numbing the soul and scorching the beast. There is no warmth that is loving to embrace, as the depths of the caves have long forgotten the dwarf that was once above.

A…

2,953 views
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Also, isn't it a little silly to think that indie game devs (who want to do everything themselves, and have little or no money to spend on external vendors) could be a good target clientele for your business?

2,893 views

Nobody's noticed that you're replying to a year-old post?

Thread locked.

6,162 views
Looking for Pro Business Partner, creating a Game Engine co., Have working product

Gnollrunner said:
It definitely solves a technical problem nicely.

Game players / buyers don't have technical problems, though. That's my whole point!

Just run the napkin math: Assuming you have a 4km x 4km area to fill with compelling content, how many artist-hours does that take to build?

If you're b…

20,200 views

The tale of Aladdin is found in The Arabian Nights tales or One Thousand and One Nights. An enchanting and magical collection of fairy tales of Middle Eastern origin. The Arabian Nights stories were first introduced to Europe in a French translation by Antoine Galland in 1704.

No copyright issues th…

4,549 views

Have you looked at the system in UE5?

3,531 views

Hello everybody. I made an influencer of Youtubers, streamers, and other gaming celebrities to help people promote their game! Check it out!

https://trello.com/b/7gf3G05a

3,790 views
Alconost
October 23, 2020 03:18 PM
Finland for Game Devs: A Little Country with Big Possibilities

The Finns know more than just great music — they also produce terrific games. This little country, with its 5 million people and a mere 240 gamedev studios, boasts €2.2 billion in annual gaming market revenue. You’ve heard of Supercell, Rovio, Remedy Entertainment, Housemarque, Seriously Entertain…

8,412 views

I'm looking to charge for compiled versions of my software. The source will remain open. I'm looking to use donationware pricing, where the minimum price the client pays is zero dollars; although you hope that the client will spend $5 or more. It's the least guilt-inspiring pricing model that I kno…

4,740 views

Hi all! Are you in the games industry and looking to expand your network, watch a showcase, or are you in search of a partnership or job? Join INDIGO 2020 Online to meet with developers, publishers and investors, learn from talks by industry experts, enjoy showcases and socialize with people in the…

3,627 views

@Mikel Dale 

UPDATE

More and more are contributing to this survey, particularly indie game devs working on RPGs, platformers and tactical/strategy.

Thanks so much to all of you who've answered so far - let's keep the ball rolling!

Please consider participating in this 40-second survey: https://for…

5,480 views

I've been working on building out my program for Academy of Games which will be a Video Game Developer Membership Program focusing on Real Games, Real Results.

To that end I am offering a LIMITED amount of FREE BETA user accounts as I build up the program from scratch.  If you're serious about …

3,445 views

@IADaveMark Thank you for your valuable time. Certainly, I shall consider these insights in my career/research plan.

14,310 views

Hi all,

I am a new member to the site, but a lifelong gamer. I am currently writing a research paper on the causes of crunch in videogame development and I am looking for individuals who may be willing to share their experiences (both good and bad). My intention is to demonstrate consistent trends a…

2,840 views

Hello there game developers. I’ve recently discovered there is not much data about common planning and budgeting approaches, when it comes to game music production. We very often struggle to estimate reasonable budget and schedule which fits specifically our game. 

Here is a first of two survey…

2,883 views
Francisco Tufro
February 02, 2020 01:28 PM
It's not the world that is wrong. It's YOU.

I might be wrong, but I'm 80% sure that when you think about your career, you think "What do I want to do?"

From there you kinda pick something that's interesting to YOU and go from there.

If you want to be an indie game developer, this means you probably work on the game YOU want to make.

If you want…

2,497 views
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