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Community Pulse
Unity developers can dive into the "Easy Chapter Generator" thread, still hungry for answers after six days.
- @pbivens67's "Space Game" discussion is heating up with 6 replies, exploring new gameplay ideas.
- @ArevenyaAstor just updated the "Tea House Area - Fencing, Pathways, Pond Area | UE5 Devlog", showcasing stunning environment design improvements.
- Interested in collaboration? @bes998400 invites you to connect through the "🎮 Game Developers - Let's Connect, Create and Collaborate!" blog.
- The "Flax Engine 1.13.7012 Released" update on GitHub is a must-check for engine enthusiasts.
Industry Pulse
Don't let 10 seconds ruin your 8 months
Tim Ruswick says a single mean comment can’t be allowed to outweigh months of game work. The message is simple: ship the thing, finish the game, and don’t hand control …
Indies and original IP blew up in 2026
The past, present, and future share a show floor at Pinball Expo 2026
Games like Call of Duty and EA Sports FC most at risk of losing players during GTA 6 launch, according to new data
Vivrato: 97% of studio leaders use AI in some form during development in EU and North America
Demystifying unions: What games leaders need to know
Active Discussions
NIB 1.0.0 released — free visual 2D & 3D game editor with JavaScript and local MCP
NEXUS ESCAPE — Android closed-test volunteers wanted for gameplay feedback
Space Game
[Android] Traffic Blocks — looking for playtest feedback on the tutorial, touch controls and difficulty
Revshare/Volunteer; Recruiting Any and all for Backdoor Gaming
[RevShare 50/50] Experienced 3D/VFX Artist Seeking UE5 Programmer to Rebuild an Existing Multiplayer Superhero Game
Why it's still worth making immersive sims ft. Harvey Smith & Ben Horne
Geometry Regularization for Vanilla NeRF via Self-Supervised Cross-Ray Consistency
arXiv cs.GR details a NeRF regularization method that cuts geometry noise without depth or normal labels. The approach adds a …
SwitchSplat: Learning Discrete Object States from Casually Captured Scenes
arXiv cs.GR details SwitchSplat, a 3D Gaussian Splatting system that learns discrete object states from casual video captures. It separates …
Dancing Diffusion: Learning Continuous Programs for Image Generation and Editing
arXiv cs.GR details Dancing Diffusion, a method that turns diffusion sampling into a latent program with addressable steps. For game …
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