Jump to content

  • Log In with Google      Sign In   
  • Create Account

Image of the Day

#screenshotsaturday #ggj16 EURO SKIPPING ROPE SIMULATOR https://t.co/SUUFOMJTr4
IOTD | Top Screenshots

The latest, straight to your Inbox.

Subscribe to GameDev.net's newsletters to receive the latest updates and exclusive content.


Sign up now

Learn, Share, Connect @ GameDev.net!

Interesting Topics
New Replies
[SlimDX] June 2010 Download link is broken
Started by LMjjjjj in DirectX and XNA
New Replies
How much porting a game from PC to mobile?
Started by eddykoodoo in Production and Management
New Replies
Fallen Sanctum - New RPG
Started by Vexx in Indie Projects
New Replies
Questions for Game Class Discussion
Started by Morge in For Beginners
New Replies
SDL2 Countdown Timer
Started by Utfrugg in For Beginners
New Replies
Snake game (console app) - move function
Started by mihaijulien in For Beginners
New Replies
Crash Force – Early Access [Steam] (Hovercraft Shooter Arena)
Started by Ascanioentertainment in Indie Projects
New Replies
Where to set meshes, materials etc?
Started by cozzie in Graphics Programming and Theory
New Replies
Bug only appear when Debug layer is off... Need help :(
Started by Mr_Fox in DirectX and XNA
New Replies
What are the most interesting open-source projects in artificial intelligence and machine learning?
Started by karthikaqpt in Artificial Intelligence
New Replies
HearthStone modding - hearthmod
Started by farb in Your Announcements
New Replies
Crash Force – Early Access [Steam] (Hovercraft Shooter Arena)
Started by Ascanioentertainment in Your Announcements
New Replies
Releasing on iOS free or paid version?
Started by fynteam in Mobile and Console Development
New Replies
(Philosophycal debate) Advise needed - It's not the prgm. language that scares me...
Started by Andrew.B in For Beginners
New Replies
Banned from chat and cannot use PM system on forums either?
Started by newtechnology in GDNet Comments, Suggestions and Ideas
New Replies
What Type of Buisness
Started by TheMorpheusComplex in Business and Law
New Replies
Videogame project management survey
Started by GratefulDeadpool in Production and Management
New Replies
Zemnik - free HeightMap editor
Started by -Tau- in Your Announcements
New Replies
Atari ST or Amiga Game Programming
Started by Zachary.B in For Beginners
New Replies
Bloom race condition with animation causing black squares?
Started by mrMatrix in OpenGL and Vulkan
New Replies
quitting
Started by phil67rpg in GDNet Lounge
New Replies
What may cause WarpDevice result different from HardwareDevice?
Started by Mr_Fox in DirectX and XNA
New Replies
Game project
Started by CompilingCrap in For Beginners
New Replies
File copy with progress bar
Started by monkeykid1313 in General Programming
See More Articles

Latest Articles
Rapid Prototyping Tip: Defining data as code files
By Jakub Kasztalski
Procedural Modeling of Buildings with Shape Grammars
By Diego António Rodrigues de Jesus
Top 5 Most Expensive Game Localization Mistakes
By Damien Yoccoz
GameDev Protips: 5 Basic Yet Highly Effective Marketing Strategies
By Daniel Doan
Shadows and light on Kepler 22
By Maurizio De Girolami
Advertising Your Game – Playing fairly when it comes to sponsored reviews
By Thomas Coe
Automata, Virtual Machines and Compilers - Part 2
By Vilem Otte
Game Engine Containers - handle_map
By Jeff Kiah
Pupping - a method for serializing data
By Daniel Randle
Intermediate Advanced Mercurial DVCS (Hg) tips
By Gru (Ennoble Studios)
Discussing Errors in Unity3D's Open-Source Components
By Ivan Kishchenko
Long-Awaited Check of CryEngine V
By Svyatoslav Razmyslov
Troubleshooting Physically-Based Content
By Alex Mercer
Industry Producer Interview Project: Game Development Team Problems Analysis (Part 2)
By Eric Chou
Custom Deleters for C++ Smart Pointers
By Bartlomiej Filipek
Load Testing with Locust.io
By Ben Vinson
Vulkan 101 Tutorial
By José Henriques
A Brain Dump of What I Worked on for Uncharted 4
By Ming-Lun "Allen" Chou
Procedural Generation: Implementation Considerations
By Francisco RA
Integrating Socket.io with Unity 5 WebGL
By Damian Oslebo
Procedural Generation: Pros and Cons
By Francisco RA
Industry Producer Interview project: Job Analysis of a Games Producer (Part 1)
By Eric Chou
Serious Sam shooter anniversary - finding bugs in the code of the Serious Engine v.1.10
By Svyatoslav Razmyslov
Static, zero-overhead (probably) PIMPL in C++
By Boreal
9 Tips on Localizing Audio
By Vladimir Kupratsevich
Building tools for Unity to improve your workflow
By Guillermo Andrades
Unreal Engine 4 C++ Quest Framework
By Martin Hollstein
The Unity Tools Used to Develop Our FPS
By Guillermo Andrades
Elegant Design: An Applied Example (X-Wing!)
By Michel Mony
Sony C#/.NET Component Set Analysis
By PVS-Studio team