The Game Development Community
Learn how to make games with 500,000+ developers sharing knowledge, building games, and growing together since 1999.
What do you want to do?
Get unstuck
Ask the community and get answers from working developers.
Build your portfolio
Collect your work in one place that's easy to share.
Show your project
Post a project page with devlogs, media and credits.
Find collaborators
Post an opening — we'll set up a team for you if you don't have one.
Community Pulse
The "Decisions" thread by @Calin is turning into a lively exchange with 23 replies already.
- @VMLStudios continues to impress, shipping both the "Goo Deer" project and a new devlog on their station's production line.
- @HeavyHitterGames shares an exciting "Primeval dev log: a T. rex river crossing and where things stand" — check out the progress.
- "[Hobby] [Revshare] AEGIS VECTOR" by @Luxintra is still waiting for creative minds to join the team.
- Catch the latest on "Updates to the Pre-Release Review Process" from Steamworks Development for insights into the platform's changes.
Industry Pulse
Advertising Standards Authority bans mobile ads from King, Scopely, and others for misrepresenting gameplay
GamesIndustry.biz details how the UK Advertising Standards Authority has banned mobile ads from King, Scopely-linked Loom Games, Omnilojo, and Vistrex for showing gameplay that didn’t match the shipped games. For …
Ubisoft reportedly seeking to acquire Arkane Lyon from Xbox
I’m an English Teacher. I Made a Cannibalism Game.
Updates to the Pre-Release Review Process
Corner Shop: NightShift How we Built Horror Around an Ordinary Life
Half of Control Resonant's players were 'new' to the franchise
Active Discussions
[Unity/C#] [Hobby] Looking for Gameplay Programmer – Sleep Break (2D Horror Game)
[Web] TSI War & Peace - A free-to-play tactical card game inspired by War and D&D (looking for play testers)
[Android] Lumen Vault — 20 free puzzles, looking for first-play feedback
sigh...GTA 6....
Christmas & Winter SFX: 96 synthesized holiday sounds for games and video (WAV + OGG)
Building Game In Alpha
Decisions
Frequency-Adaptive Gaussian Grids for Efficient Image Representation
arXiv cs.GR details Gaussian-Grid, a hybrid image representation that mixes 2D Gaussians with multi-resolution feature grids. For graphics programmers, the …
Altered Visual Hand Feedback in Virtual Reality: An Exploratory Study in Essential Tremor
arXiv cs.GR details a VR study suggesting altered hand visuals can dampen tremor-band motion without breaking task completion. In eight …
SemEllipsoid: Semantic-aware Shape Abstraction with Ellipsoid
arXiv cs.GR details SemEllipsoid, a non-learning method that fits ellipsoids to 3D shapes while keeping each primitive inside a single …
Want to join the conversation?
500,000+ game developers are already here.
Everything You Need to Level Up
Join thousands of game developers learning, sharing, and connecting together since 1999.
Learn
Thousands of tutorials, articles, and guides covering every aspect of game development.
Browse TutorialsShare
Showcase your games, build your portfolio, write devlogs, and get feedback from the community.
Explore ProjectsConnect
Discuss ideas in forums, join topic-focused guilds, and collaborate with fellow developers.
Join the DiscussionGameDev.net is free. Join in under 30 seconds.
Ready to Level Up Your Game Dev Journey?
Join thousands of game developers learning, sharing, and connecting together. Free to join, forever.