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Community Pulse
@VMLStudios is making waves with two new shipments and a devlog update.
- The "Decisions" thread by @Calin is buzzing with 23 replies—join the discussion on decision-making in game design.
- @VMLStudios just unveiled "Goo Deer: two short looks at the station’s production line" — a peek into their horror meets management game.
- "Flockbay" by @flockbay offers a new playground for AI game makers using Godot—check it out.
- "[Hobby] [Revshare] AEGIS VECTOR — Military Sci-Fi Multiplayer FPS" by @Luxintra is still open—calling 3D artists, animators, and developers to collaborate.
Industry Pulse
Updates to the Pre-Release Review Process
Steamworks Development says Valve is tightening pre-release review with new checklist items aimed at first-pass approvals and fewer re-reviews. Developers now need recent Steam playtime, redistributable declarations, achievement checks, and …
Corner Shop: NightShift How we Built Horror Around an Ordinary Life
Half of Control Resonant's players were 'new' to the franchise
Grand Theft Auto VI Pre-install Begins on November 10
Former Xbox COO Helen Chiang pushes back on characterizations of her departure
SDL release-3.4.20 Released
Active Discussions
[Web] TSI War & Peace - A free-to-play tactical card game inspired by War and D&D (looking for play testers)
[Android] Lumen Vault — 20 free puzzles, looking for first-play feedback
sigh...GTA 6....
Christmas & Winter SFX: 96 synthesized holiday sounds for games and video (WAV + OGG)
Building Game In Alpha
Decisions
[Browser] Knightfall Idle - free medieval idle RPG with a shared world and a player run economy
Frequency-Adaptive Gaussian Grids for Efficient Image Representation
arXiv cs.GR details Gaussian-Grid, a hybrid image representation that mixes 2D Gaussians with multi-resolution feature grids. For graphics programmers, the …
Altered Visual Hand Feedback in Virtual Reality: An Exploratory Study in Essential Tremor
arXiv cs.GR details a VR study suggesting altered hand visuals can dampen tremor-band motion without breaking task completion. In eight …
SemEllipsoid: Semantic-aware Shape Abstraction with Ellipsoid
arXiv cs.GR details SemEllipsoid, a non-learning method that fits ellipsoids to 3D shapes while keeping each primitive inside a single …
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