We get it. We use ad blockers too. But GameDev.net displays them so we can continue to be a great platform for you.
Please whitelist GameDev.net and our advertisers.
Also consider a GDNet+ Pro subscription to remove all ads from GameDev.net.
Subscribe to GameDev.net's newsletters to receive the latest updates and exclusive content.
GameDev.net coverage of the Game Developers Conference in San Francisco, CA
We missed this a couple weeks ago, but Google recently released and open sourced GAPID, a collection of tools that allows you to inspect, tweak, and replay calls from an application to a graphics driver.
Allegorithmic, makers of the Substance suite of tools, posted an interview with Ubisoft technical artist Guillaume Cerdan to discuss Wildlands. He discusses the making of the game, the role Substance played in it, and tips and tricks for artists.
YoYo Games has announced the release of GameMaker Studio 2, available from the YoYo Games website starting at $99.99.
Visual Studio 2017 is now available for download. As usual, there is a freely available "Community" edition as well as the professional offering, with a comparison table to check the differences available HERE. The latest iteration of Visual Studio comes with a more modular and lightweight installat...
Creators Media has launched Playsource for indie developers, designed to foster collaboration between game creators and fans. Playsource is designed to bring indie game developers closer to their fans, showcasing their latest concepts and building a direct line of communication with fans.
Esoteric Software has announced the release of their new Spine Runtime for Unreal Engine 4. The spine-ue4 runtime is based on spine-c, a generic runtime for integrating Spine animations in game engines and frameworks written in C, C++, Swift, Rust, Objective-C or any other language that can natively...
The Serious Play Conference has lined up 100+ speakers for the adoption of game-based learning to gather at George Mason University's Science and Technology Campus July 18 - 20, 2017.
Oculus CTO John Carmack has posted his latest VR critique - Neverout by SETAPP. Carmack has been posting VR critiques since mid-2016, covering everything from the performance of the VR application to general gameplay and design.
Github has announced the release of Github for Unity, allowing Unity game developers to better integrate Git and GitHub into their workflow, even if they're versioning large binary assets.
Apelab has announced a real-time virtual environment creator 'SpacialStories', which is intended to reduce the challenges that creators are now facing in Virtual and Mixed Reality pipelines through a toolset that improves the workflow with interactive environments.
GameDev.net™, the GameDev.net logo, and GDNet™ are trademarks of GameDev.net, LLC.