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Community Pulse
@TwoArtist has made waves with multiple releases, including a cozy horror visual novel.
- The "Exploring some general gameplay ideas, looking for feedback." thread by @Calin is buzzing with 18 replies—jump in with your thoughts!
- Dive into the eerie charm of "Dark Coffee" by @TwoArtist, where brewing choices are key.
- New teams like "Divna Interactive" have joined the directory—perfect timing if you're scouting for collaborations.
- "Looking for an experienced games industry partner" by @bamb00 is still open, waiting for your expertise.
Industry Pulse
From simulation to real-world deployment: Unity Simulation Pro early access
From simulation to real-world deployment: Unity Simulation Pro early accessSep 22, 2026|5 MinIsaac Seah-Unity TechnologiesPrincipal Technical Product ManagerRobotics teams have been building onUnity I
Bungie declares it's 'not done with Destiny' as it lays out studio's future
Sony appears to censor LGBTQ content in Marvel's Wolverine for some regions
Stride cli/1.0.3 Released
"It's sad and devastating" – Black Myth: Wukong's physical publisher is mourning the loss of PlayStation discs
Kojima Productions' survival story may sound strikingly familiar to struggling devs
Active Discussions
[Unity][Multiplayer][3D][RPG] Looking for Senior Unity Developer for Long-Term Indie Project
Esoteric and Occult Adjacent Game Ideas
Exploring some general gameplay ideas, looking for feedback.
Looking for an artist to join our indie game project
Galaxy Reclaimer — my first mobile game made with Godot, looking for feedback
I made a game like Knights of the Round
Looking for playtesters — Sunderborn (logic puzzle, first 15–20 minutes)
Physically Based Rendering in the Latent Space
arXiv cs.GR details a method that pushes physically based rendering into the latent space used by diffusion models. The approach …
A Differentiable Ray-Wave Framework for Hybrid Refractive-Diffractive System Modeling and Optimization
arXiv cs.GR details a differentiable ray-wave framework that could make hybrid refractive-diffractive optics easier to model inside standard ray-tracing pipelines. …
GestureFAR: Streaming Co-Speech Gesture Generation with Flow Autoregression
arXiv cs.GR details GestureFAR, a streaming co-speech gesture model that keeps motion generation causal while avoiding discrete motion codebooks. The …
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