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Audio: recommended books and gear

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The Game Music Toolbox: Composition Techniques and Production Tools from 20 Iconic Game Soundtracks cover

The Game Music Toolbox: Composition Techniques and Production Tools from 20 Iconic Game Soundtracks

Amazon · Book

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Game Audio Implementation: A Practical Guide Using the Unreal Engine cover

Game Audio Implementation: A Practical Guide Using the Unreal Engine

Amazon · Book

As an Amazon Associate I earn from qualifying purchases.

Kali Audio LP-6 V2 Studio Monitors (pair)

Amazon · Hardware

Affordable nearfield studio monitors that let composers and sound designers hear a game's mix on speakers rather than only on headphones. Well regarded for the price and small enough for a desk shared with a monitor arm and a MIDI controller.

As an Amazon Associate I earn from qualifying purchases.

beyerdynamic DT 770 PRO (80 ohm)

Amazon · Hardware

Closed-back studio headphones that have been a standard in audio work for decades. Good isolation for recording and long sessions, and a reasonably honest sound for checking mixes, implementing audio and testing spatialisation before listening on speakers.

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6,467 results

Blog

One Mote: an incremental game drawn and scored entirely by code

One Mote is an incremental game about a single mote of light. You click the crystals around it and their light flows home. You build Collectors, stretch Relays toward the …

fervogame ·
gamedev incremental procedural generation Godot Audio
Forum Topic

NOX Team | Custom Music & Sound Design for Games

Hello, I’m Hexit, founder of NOX Team, a Polish collective of audio designers and music producers. We create original soundtracks, sound effects and complete audio identities for games of every …

HexitRely ·
FMOD Audio ActionMusic
Forum Post

Reply in: AI or not AI?

I personally wouldn't be ok with either end of the process if you're trying to push the place as AI free. That being said, it would be good for you …

OhaiSteve ·
AI Audio asset sound effect debate
Forum Post

Reply in: AI or not AI?

For the composers and sound designers I work with, it's a strong NO. They are skilled musicians, amazing composers, and they have access to all the professional tools. They have …

frob ·
AI Audio asset sound effect debate
Forum Topic

AI or not AI?

Hey there gamedev community 👋 I am opening my own Sound Effect market place to other sound designers who wish to sell on my plateform, and the question of the …

Olivier Girardot ·
AI Audio asset sound effect debate
Forum Post

Reply in: Game engine audio -- constraints and best practices

The good news than is that SD_mixer already offers the good enough middle ground for everybody involved on the conversation. What audio devs and ambient sound creators will miss and …

TooOld2rock-nRoll ·
Audio game engine 3D programming SDL
Forum Post

Reply in: Game engine audio -- constraints and best practices

Just a footnote on the subject, SDL_mixer 3.0 (because of SDL 3!) is way wayyyyyy different, address much of the difficulties of dealing with that track system and recognizes that …

TooOld2rock-nRoll ·
Audio game engine 3D programming SDL
Forum Topic

Game engine audio -- constraints and best practices

I'm trying to integrate SDL_mixer into my game engine. I want to do this to produce feature-complete demos for my portfolio, but I also want to do it in such …

raynmetal ·
Audio game engine 3D programming SDL
Blog

BG3 Lightning Bolt Sound Redesign

BG3 Lightning Bolt Sound Redesign Hey there! Wanted to share my redesign of the Lightning Bolt spell from Baldur's Gate 3. When I started this redesign, I tried to figure …

Ellusio ·
sound design gamesfx SFX audio-designer Audio
Forum Post

Reply in: Do you list your credits?

AlasdairAshbyMusic wrote: Is there are set place that fellow composers list their works, thinking along the lines of IMDB for actors and such. Or is it more, I will put …

frob ·
Audio
Forum Topic

I Make video game audio tracks.

https://soundcloud.com/raaij2 Let me know what you need

RAAIJ ·
Audio game studio game IndieGameDev Steam
Forum Post

Reply in: Do you list your credits?

Since when is a portfolio called credits? In my world, credits in the context of games is where you credit others for the work they contributed to the game.

RmbRT ·
Audio

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