Day 4 of WepWep
Well I finally got the menu done. It didn't turn out quite like I wanted. The items have to be used with the keyboard for the time being by using the up and down button. This will need to change in the future. Making the menu work with the mouse is going to require a little more research. Right now the mouse position is being passed with each update so my menu doesn't need to actually know about the mouse object. Later I'd like to replace the mouse cursor with a spaceship since this is how it is going to be controlled in the game. Some sort of "warping" space background would look really nice too but I don't want to worry too much about it since that is not in this iteration.
Thought for the day:
The game should flow with the same controls all along. I realized only after it was done that it really doesn't make sense to for the keyboard to be used on the menu when I intend for the mouse to be used in the game. This can only lead to annoying the user.
Today's screenshot: The white is starting to get to me.