Kylotan's Developer Journal

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Nottingham, United Kingdom
Successfully avoiding completing game development projects since 1988...
115 comments
45 entries
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Kylotan
March 28, 2005
Day 3
Ok, so technically I skipped a day. Yesterday was largely spent doing research, mostly for one of my other projects (a MUD in C++) which needs a more interesting combat system. I also managed to download a lot of VST effects as well for my various musical projects. It's quite amazing how many good …
585 views
Kylotan
March 26, 2005
Day 2
Today I took the OpenGL tile engine and stole a couple of bits from another unfinished project to give me some rudimentary A* functionality. My little soldiers are going to use A* to decide how to get from A to B (among other things) so hacking this in seemed like a good exercise for tonight. For n…
564 views
Kylotan
March 24, 2005
First development update
This would be a good point to state that I don't believe in big up-front design. No matter how much time you spend planning, you always end up redesigning and changing things anyway. Therefore I only do a little design on paper before hacking together a prototype. I think of it in similar terms to …
506 views
Kylotan
March 23, 2005
A new project
I have decided to start out on a new game development project, after recently managing to pull together enough inspiration to hopefully see this through. To summarise:

Synopsis:
- Top-down 2D real-time team-based tactical shooter

Technology:
- Primary language C++. Perhaps Lua too if scripting is neede…
587 views
Kylotan
February 26, 2005
Long overdue update
Apologies to all my faithful readers who were hoping for more regular entries in this developer journal. Unfortunately the last few months have seen me doing precious little coding in favour of other activities, mostly related to study and music.

However, there is some game-development related news …
721 views
Kylotan
October 12, 2004
Untitled
I've continued studying XSLT and while it does look very cool, it still looks largely useless. I always think of XML as being a very transient format, often automatically generated from an underlying database stored in a programming language or accessed via SQL queries, meaning that changing the ou…
690 views
Kylotan
October 04, 2004
Refresher courses
Over the next couple of weeks I hope to learn a little more Java and add to my XSLT knowledge. I still can't really see much point to either technology but I'm hoping that might have changed by the time I finish reading the two books.
540 views
Kylotan
October 01, 2004
Things aren't as different as they seem
At university today there was a short talk on what constitutes program design. The usual terms came up about it being a plan for the development, or a plan of the program or data flow, etc.

It occurred to me that a design is really just a cheap prototype. In a sense, you write or draw a design to pr…
462 views
Kylotan
September 14, 2004
Programmers scare me
A general reflection on web development earlier led me to think about programming - or rather, programmers - in general.

What started all this thinking off, was XSLT. In essence, it's a simple technology for transforming one XML document into a different one. In practice, this is nearly always about…
724 views
Kylotan
August 31, 2004
My Python Web Development rant
The Web Special Interest Group for Python has disappointed me lately. Their job is to improve the Python standard library to make it more suitable for web-related development, but sadly the only people who are doing anything seem to be entirely biased towards their own preconceptions of what 'web d…
542 views
Kylotan
August 30, 2004
The more things change...
Yesterday I implemented a basic system in Python to allow the flow of control to pass between 2 threads at designated points, so that both threads had simple linear code and synchronisation issues were kept to a minimum. The idea is that the first thread continually updates the screen, but waits ea…
534 views
Kylotan
August 27, 2004
The dangers of a lack of focus
It occured to me the other day that I have way too many projects on the go at any one time. Without listing them all, I currently have 3 C++ projects, 1 C project, 8 Python projects, a website, and 2 music projects at various stages of completion, all of which are important enough to me that I real…
532 views
Kylotan
July 10, 2004
Trivial mathematics
I started a basic demo of steering behaviours using C++/SDL the other day, which are great for getting amazing looking results with very little code. It quickly reminded me of how rusty my trigonometry was though! For example, it took me 10 minutes of scribbling on the back of an envelope before I …
767 views
Kylotan
July 02, 2004
Following procedure
In my current bid to create several small proofs-of-concept, I'm mainly focusing on interesting applications of algorithms to game development. I want to do a few more examples of procedurally generated content, and any interesting suggestions for my next such project would be welcomed. On that not…
747 views
Kylotan
June 26, 2004
When technology becomes the enemy
Disillusioned with the 3D graphics rat-race, yet still feeling the need to produce some code relevant to game development, I set out recently with the aim of creating some basic artificial intelligence proofs of concept to illustrate some simple ways in which clever algorithms could make games bett…
646 views
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