Jump to content

April 2017 »

S M T W T F S
      1
2345678
9101112131415
16171819202122
2324252627 28 29
30      

View more

etodd makes games

4: Adsense

The Poor Man's Voxel Engine

This is not a tutorial. It's a story. A Voxel Odyssey.
The story starts with 19 year old me in a dorm room next to the Ohio State stadium. I don't have the repo from this stage of development (SVN at the time), but I remember the process clearly.

http://et1337.com/assets/9Ob8Tlal.jpg

Photo by Kristen Sutton
XNA 4 comes out in September 2010 . I imme...

Screenshot Saturday 211

Last Saturday we had the Short North gallery hop . Hundreds of people came through our gallery to see art. The guys helped me set up the Oculus and a projector on the wall.

Sometimes I had to go out and pull people in, but most of the time, there was a line. My favorite customer by far was this kid:

http://et1337.com/assets/6xdPxl9l.jpg
He jumped righ...

Screenshot Saturday 210

I finished last week's map. It has some spinny things.

http://giant.gfycat.com/CompetentAgitatedIchneumonfly.gif

Then I made this week's map.

http://et1337.com/assets/XAfbrRdl.jpg

http://et1337.com/assets/h1TLRq9l.jpg

Who knew purple and green could look so... not terrible?

Anyway, this puts me ahead of schedule. There are three levels remaini...

Screenshot Saturday 209

This week was crazy productive. I finished last week's level, finished another level, which looks like this:

http://et1337.com/assets/9xCowOAl.jpg

...which also included some story-related writing and scripting, and actually started working on NEXT week's level, which looks like this:

http://et1337.com/assets/mPXRXevl.jpg
I seem to be on a purple s...

Achilles + Screenshot Saturday 208

This past weekend I participated in the CivicHacks "Game Jam for Good". The goal was to raise awareness of the global water crisis and ultimately promote PackH2O , a Columbus-based startup that designs water backpacks for developing water-stressed regions.

The jam lasted 48 hours. My entry is called "Achilles".

http://et1337.com/assets/3XsRRVV.png...

Screenshot Saturday 207

Records continue to be broken. This week's map was actually done on Wednesday!

Although most of Lemma is a strange hybrid of natural and alien-looking architecture, my design calls for a few "industrial / man-made" themed maps. For story reasons, and also because I just want to parkour through a skyscraper.

So on Monday I asked Twitter this question :...

Screenshot Saturday 206

I moved my office into an incubator / art gallery this week.

http://et1337.com/assets/S43weETl.jpg
The move is mostly for my own sanity. Turns out, working alone in your apartment for 9 months isn't the most fun in the world. It's a Herculean effort just to stay motivated. I also lost all semblance of a disciplined sleep schedule.

Productivity has bee...

Screenshot Saturday 205

For the first time in the history of Lemma, I'm actually keeping up with my self-assigned pace of one new level per week.

These past two weeks I made two more frost levels. The plan calls for one more frost level, then it's on to the other two biomes.

Clicky for giffy

http://et1337.com/assets/fST31FIl.jpg
Both of these levels have interesting quirks...

Screenshot Saturday 203

Big update this week!

My voxel renderer now has the capability to overlay everything with any texture I want. I'm using it on a new set of interconnected winter levels. This way I don't have to manually come up with a frosty version of each texture.

http://fat.gfycat.com/SaneNaturalBasenji.gif

Without giving away too much, this week I built a new sys...

Screenshot Saturday 202

I've come to several realizations this week.
Lemma is going to be good, but not great. I have to accept my limitations and finish the thing to the best of my ability.
Lemma is more of an experience than a traditional video game.

With these two ideas in mind, I am focusing the next few months on making Lemma the least frustrating, most enjoyable experie...