Today was an excellent day.
You see, I've had this bug in my code which caused several errors while trying to build a database for the game. Basically, it was related to linked lists, and me not paying careful attention to what the heck I was doing. Well, today I finally squashed that bug. And, as a…
You see, I've had this bug in my code which caused several errors while trying to build a database for the game. Basically, it was related to linked lists, and me not paying careful attention to what the heck I was doing. Well, today I finally squashed that bug. And, as a…
I really have not done much programming today. What I did do, though, made me realize that the direction I had originally intended to take was an unecessarily difficult path.
You see, I've finished programing the item editor. It's really not much, just 85 lines of C code. Overall, it came out to abo…
You see, I've finished programing the item editor. It's really not much, just 85 lines of C code. Overall, it came out to abo…
I've (officially) been a member of GDNet since November 2000, and I'll bet not a single person here knows me. My original intent, when I joined GDNet, was to learn DirectX well enough to produce my own game. It has morphed over to to using game development to enchance my programming skills; however…
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