Gamedev,
So, everything is going pretty good. Alot better then they were yesterday. On the downside, the guy who was interested in backrounds decided that the stuff I wanted him to do just wasn't his style, so that's alright. On the upside, the guy who does sprites did infact turn up today. Turns ou…
So, everything is going pretty good. Alot better then they were yesterday. On the downside, the guy who was interested in backrounds decided that the stuff I wanted him to do just wasn't his style, so that's alright. On the upside, the guy who does sprites did infact turn up today. Turns ou…
Gamedev,
It is too late for this. It's like 2:30 and I wanna go to church tomorrow. I stayed up this late jotting down every little detail on what files are going into level 1 of the game. I figure while I design the rest of the 8 levels (not including boss arenas, which should be a cinch), I'm goin…
It is too late for this. It's like 2:30 and I wanna go to church tomorrow. I stayed up this late jotting down every little detail on what files are going into level 1 of the game. I figure while I design the rest of the 8 levels (not including boss arenas, which should be a cinch), I'm goin…
GameDev,
Well, everything is going pretty good. I've finally completed the first level: Slums. It's pretty sweet, nice and big. Exactly 10,500 pixels from start to finish (50 pixel tall character, 800x600 resolution). It's on twelve pages of horizontal graph paper, and it looks sweet. I don't want t…
Well, everything is going pretty good. I've finally completed the first level: Slums. It's pretty sweet, nice and big. Exactly 10,500 pixels from start to finish (50 pixel tall character, 800x600 resolution). It's on twelve pages of horizontal graph paper, and it looks sweet. I don't want t…
Gamedev,
I'm getting tired, so this is going to have to be short. I've been designing up this first level. It's alot of work, but I should be able to finish it all up Saturday. Next week is the last full week of school before finals. Finals means I get out before noon. Which means that will be the w…
I'm getting tired, so this is going to have to be short. I've been designing up this first level. It's alot of work, but I should be able to finish it all up Saturday. Next week is the last full week of school before finals. Finals means I get out before noon. Which means that will be the w…
GameDev,
Alright, it's the end of the day. I just finished putting up an insanely long post in the Help Wanted forums for art/sound/music. I think it's a good post, I just hope there's some great available talent out there that sees the potential in the project. Jacob is a bit skeptical, but I'm com…
Alright, it's the end of the day. I just finished putting up an insanely long post in the Help Wanted forums for art/sound/music. I think it's a good post, I just hope there's some great available talent out there that sees the potential in the project. Jacob is a bit skeptical, but I'm com…
GameDev,
Microsoft Visual Studio 2005 Beta 2 came in the mail today! Verdict: Worse then the last one I downloaded. It doesn't work on my computer. I load up the "Team Suite" CD, and my drive can't even find it, so I pop in the "Team Foundation Server", and the bastard thing's specifications are li…
Microsoft Visual Studio 2005 Beta 2 came in the mail today! Verdict: Worse then the last one I downloaded. It doesn't work on my computer. I load up the "Team Suite" CD, and my drive can't even find it, so I pop in the "Team Foundation Server", and the bastard thing's specifications are li…
GameDev,
As I sit here in front of my computer after my daily house call to my concept artist and a good long walk, I think to myself and ponder the greatest questoins of life.
Goor or Evil
Dark or Light
Axe or Tag
Nike or New Balance (correct answer is Ecko)
Allegro or SDL (answer is Allegro)
C++ or C# (…
As I sit here in front of my computer after my daily house call to my concept artist and a good long walk, I think to myself and ponder the greatest questoins of life.
Goor or Evil
Dark or Light
Axe or Tag
Nike or New Balance (correct answer is Ecko)
Allegro or SDL (answer is Allegro)
C++ or C# (…
GameDev,
So It's half way into the five day weekend. I am now spending the remainder of my time chillin and finishing off the Design Doc. I just uploaded version 0.2.1, and 1.2.1 should be ready by tomorrow. This is a great thing. Finally it's time to really get this project on the road. It's all so…
So It's half way into the five day weekend. I am now spending the remainder of my time chillin and finishing off the Design Doc. I just uploaded version 0.2.1, and 1.2.1 should be ready by tomorrow. This is a great thing. Finally it's time to really get this project on the road. It's all so…
GameDev,
Alright, so I know I said I'd have concept art up for you yesterday, unfortunately, it was not possible. Today, however, I am able to provide. I've had a busy last few days, and aside from tomorrow (I work a ten hour day doing low-level paralegal), I will have free days all the way untill W…
Alright, so I know I said I'd have concept art up for you yesterday, unfortunately, it was not possible. Today, however, I am able to provide. I've had a busy last few days, and aside from tomorrow (I work a ten hour day doing low-level paralegal), I will have free days all the way untill W…
GameDev,
Alright, so I have the design doc template ready, and tomorrow morning I can begin writing. I have much of the concepts for the game intact. I have a little bit of a storyline going (nothing to fancy, just a little plot to get the game going), a few characters, some enemy ideas, and more t…
Alright, so I have the design doc template ready, and tomorrow morning I can begin writing. I have much of the concepts for the game intact. I have a little bit of a storyline going (nothing to fancy, just a little plot to get the game going), a few characters, some enemy ideas, and more t…
GameDev,
How's everyone doing? I'm just chillin as usual. Got to meet another member of the team today and talk to Jacob some more, so that's good. Completely finished my prototype for the sidescroller. Here's the screenie:
I decided to make it a space backround since the best enemy bitmap I could co…
How's everyone doing? I'm just chillin as usual. Got to meet another member of the team today and talk to Jacob some more, so that's good. Completely finished my prototype for the sidescroller. Here's the screenie:
I decided to make it a space backround since the best enemy bitmap I could co…
GameDev,
Did a walk for authritis (sp!?) today in the city. Very fun, yay happy. School is ending, it makes me happy. I will have more time to, well, whatever I want to do. I'll probably get a job, a job would make me happy. Well, anyhow, about coding...
I've gotten all sorts of good stuff done. Full…
Did a walk for authritis (sp!?) today in the city. Very fun, yay happy. School is ending, it makes me happy. I will have more time to, well, whatever I want to do. I'll probably get a job, a job would make me happy. Well, anyhow, about coding...
I've gotten all sorts of good stuff done. Full…
Gamedev,
Ugh, been too long. Busy alot lately, end of the school year coming up. Went to see Star Wars at midnight last night after being at school untill 7:00. That was pretty chill, and cost me a day's worth of programming. It was an amazing movie, though. Went with like 20 of my dudes, so that wa…
Ugh, been too long. Busy alot lately, end of the school year coming up. Went to see Star Wars at midnight last night after being at school untill 7:00. That was pretty chill, and cost me a day's worth of programming. It was an amazing movie, though. Went with like 20 of my dudes, so that wa…
GameDev,
Back again after a few days of pure frustration. Last you heard from me, I was learning some 3D vector math and getting ready to work with DirectX. Well, of course, it lead to endless frustration. After learning that DirectX SDK 9.0 was almost completely incompatible with Dev-C++ (no matter…
Back again after a few days of pure frustration. Last you heard from me, I was learning some 3D vector math and getting ready to work with DirectX. Well, of course, it lead to endless frustration. After learning that DirectX SDK 9.0 was almost completely incompatible with Dev-C++ (no matter…
GameDev,
Ugh, so I finally have my internet connection back, I can start to function again. Oh, here's that screenshot of my completed BrickOut [EDIT](and space invaders)[/EDIT]:
How do you like it (all bitmaps done exclusively by me. yes, I know, I should do this professionally)? I've been posting a…
Ugh, so I finally have my internet connection back, I can start to function again. Oh, here's that screenshot of my completed BrickOut [EDIT](and space invaders)[/EDIT]:
How do you like it (all bitmaps done exclusively by me. yes, I know, I should do this professionally)? I've been posting a…
Gamedev,
It's 9:45 in the morning, I'm in school with my coffee and a magazine, sitting at a terminal in one of the school's many computer lab (ten minutes left to talk). There is a conspiracy to keep me off the internet. As soon as I get back from aforementioned vacation, I write one journal entry,…
It's 9:45 in the morning, I'm in school with my coffee and a magazine, sitting at a terminal in one of the school's many computer lab (ten minutes left to talk). There is a conspiracy to keep me off the internet. As soon as I get back from aforementioned vacation, I write one journal entry,…
Gamedev,
At first I thought, "The only thing that could possibly be more annoying then a suprise vacation to the middle of no-where to see family, it's the mythical AOL Newb." Well, then I realized how funny the AOL Newb idea actually is. So we went to upstate New York to see family for mothers day.…
At first I thought, "The only thing that could possibly be more annoying then a suprise vacation to the middle of no-where to see family, it's the mythical AOL Newb." Well, then I realized how funny the AOL Newb idea actually is. So we went to upstate New York to see family for mothers day.…
Hello GameDev,
What's good? This is the beggining of my (TraderJack's)DevJournal. I don't know what's more to say about it. Maybe alittle bit about myself first:
My name is Jack. The Fourth. Jack the Fourth, hence IV. I am willing to wager that I am among the top 3 youngest GDNet+ members. I am 15 (1…
What's good? This is the beggining of my (TraderJack's)DevJournal. I don't know what's more to say about it. Maybe alittle bit about myself first:
My name is Jack. The Fourth. Jack the Fourth, hence IV. I am willing to wager that I am among the top 3 youngest GDNet+ members. I am 15 (1…
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