Over the past week and a half I've been working on Combat Systems although I've been involved with the design elements for the past two months. Today I finished the ground work and over the last hour began implementing test weaponry. A semi-auto pistol that I already had as a test of the system, a …
APB Website
It's looking most lovely, lots of concept art on show if you like that sort of thing.
Edit: I just spent the last 45 minutes playing our E3 build of our other project Crackdown. Look out for it, much, much, much fun! It's the first time I've played it since I joined Realtime and its very …
It's looking most lovely, lots of concept art on show if you like that sort of thing.
Edit: I just spent the last 45 minutes playing our E3 build of our other project Crackdown. Look out for it, much, much, much fun! It's the first time I've played it since I joined Realtime and its very …
Well my second dual core work machine has arrived and I now have everything nicely linked together using Synergy. Still in the midst of setting it up the way I want but it should really make network tests (about 90% of the testing I do for my development) easier. Running four clients and the server…
Yeah so I've been a touch lax with updating my journal lately. Work's been super busy finishing up the deiverables for our latest milestone, no overtime as yet but I'm sure that will come this quarter as we hot up on pre-production.
So new things:
- Got a new laptop so I have connectivity at home aga…
So new things:
- Got a new laptop so I have connectivity at home aga…
Although I'm single for the second one running. :)
Been a while since I last updated but there isn't really much more to add. I've been fiddling around with the various aspects of the UE3 Engine you'd expect as a Gameplay Programmer and have got a lot out of looking at the guts of a very complete co…
Been a while since I last updated but there isn't really much more to add. I've been fiddling around with the various aspects of the UE3 Engine you'd expect as a Gameplay Programmer and have got a lot out of looking at the guts of a very complete co…
So I've been working at Realtime for a week and a bit now. Nice offices, excellent machine and even nicer people. Currently I'm developing some spec documents for taking prototypes on a bit further.
Thanks to aidan_walsh for this snippet he included on the comments of my last post.
Thanks to aidan_walsh for this snippet he included on the comments of my last post.
Quote:I wonder if …
EDK Eric asked me for some advice on mobile games programming and in replying to him I decided this would make a much better entry in my journal that others can read. My experience of mobile programming is based on five-months working for a company called Caveman Arts creating mobile games and appl…
Still sat here on a friends machine twiddling my thumbs until I start work again. I'm heading back to my folks for Christmas on Thursday, back to home cooking (thats not my own) and a few days without chores! Christmas for me involves heading over to my Aunt's place, she usually puts on a really go…
So got back in contact with EA today, who have apparently been trying to get hold of me for a while. Left my mobile in Bristol so haven't been getting calls! Why they never e-mailed is unclear.
I explained my reasons and apparently I'm the first person the HR girl ever had decline! Weird, she also s…
I explained my reasons and apparently I'm the first person the HR girl ever had decline! Weird, she also s…
So I got offers back from Realtime and EA. EA are offering more money and a relocation bonus but are based in possibly the most expensive area of the UK to live in! Realtime on the other hand are offering a competitive salary and I live fifteen minutes walk from the offices in an awesome flat. Also…
Yes, it's been ages but sue me I've been busy. :)
Caveman Arts went under at the end of October. It was rather sad, especially as the owners Mike and Ev had worked so hard on it for quite a while. So for the past few months I've been job hunting.
Five months experience isn't enough to get me over the…
Caveman Arts went under at the end of October. It was rather sad, especially as the owners Mike and Ev had worked so hard on it for quite a while. So for the past few months I've been job hunting.
Five months experience isn't enough to get me over the…
So I've not updated this thing in a while and since friday has rolled around I thought I might take some time to tap out an update.
I've finally got a flat sorted out and paid the deposit and rest of the rent for this month so that's one major life stress sorted out. I'll be sharing with two other g…
I've finally got a flat sorted out and paid the deposit and rest of the rent for this month so that's one major life stress sorted out. I'll be sharing with two other g…
So we woke up the next morning and peeled ourselves out of my brothers flat where we had been staying each in our own personal hangover hells. Following a stop for some life-saving coffee and a bacon roll we headed a little late into the conference.
We arrived towards the tail-end of a Q&A sessi…
We arrived towards the tail-end of a Q&A sessi…
Well its the end of another Monday and today I've mostly again been fiddling around with back-end stuff. All of our current projects have been entered into the Subversion server now and I've written a load of documentation on the Wiki so people know what they are doing with it. I've now started to …
Sorry guys (if anyone actually bothers following this!), I've basically spent the last week battling with Linux to get several useful things setup for the office. Bad excuse but I will (maybe) get something about EIEF up over the weekend.
So what did I setup, well after a bit of fiddling about I set…
So what did I setup, well after a bit of fiddling about I set…
Back from EIEF and busy so lack of time, lunch with a friend just back from India and the end of the Cricket means this is not going to be a massive update.
Will try to get something down about EIEF tomorrow, suffice it to say there were lots of things to think about and a fair amount of beer to sto…
Will try to get something down about EIEF tomorrow, suffice it to say there were lots of things to think about and a fair amount of beer to sto…
So we got a bug report about a previous game in which, as per the unwritten rules of bug reports, it didn't really explain much. Firstly they were missing which devices it occured on, not so bad if you are only working with one port, bit more of a pain when it ramps up quite steeply from there! Sec…
Flat hunting sucks, more over flat hunting in Dundee really sucks. Looking more likely I'll be having to move in with a friend who is starting work up here soon. It's not so bad but after spending the last few years living with people I'd quite like a space that was exclusively mine.
Today has been …
Today has been …
So no updates over the weekend, had a friends flat warming on the Saturday evening and wasn't able to do anything on Sunday. Never thought I'd say it but mornings after are getting worse and worse. Still this week will be rather good as I have thursday and friday off so that I can attend EIEF. I wa…
The first game I've contributed too is pretty much complete once it's made public I'll post some screenshots. The one I'm currently working on is also nearly complete from a basic programming point of view but requires more assets to be created. Although there is talk of making some subtle changes …
So the garbage collection was added but killed performance on some phones but not others! So the garbage collection was shifted to somewhere somewhat less frequently called. Problem solved.
I again went through the menus and spotted more inconsistancies, sorted those out. Good news is the game porti…
I again went through the menus and spotted more inconsistancies, sorted those out. Good news is the game porti…
Whilst I'd like to make this a bit more exciting than talking about in vague problems I don't think I should. I'm also doing no dev in my own time not having my machine up here at the moment so I can't talk about that or show pictures of it (obviously).
So if anyone has any suggestions of things to …
So if anyone has any suggestions of things to …
It's all dark and scary, honest!
So what have I achieved today then? Well all the collision data is in and working correctly. I've then spent the remainder of the day getting a head start on myself for porting the game to various handsets (things like screen size, sound etc.), identified the graphic…
So what have I achieved today then? Well all the collision data is in and working correctly. I've then spent the remainder of the day getting a head start on myself for porting the game to various handsets (things like screen size, sound etc.), identified the graphic…
After spending yesterday afternoon battling with this problem I come in this morning and solve it in the first half hour!
Bloody typical!
Actually it's more of a function of the way I work I think. Solve a problem in the morning, investigate the next one over the course of the day (maybe solve it), d…
Bloody typical!
Actually it's more of a function of the way I work I think. Solve a problem in the morning, investigate the next one over the course of the day (maybe solve it), d…
Mainly for Rachel because she's bored but also because I'm baking my head trying to get the new collision maps into the game. Something that could be straight forward but has decided that it'd rather be a bastard.
Although today I finished off the tech demo for PushRegistry stuff. It works okay and …
Although today I finished off the tech demo for PushRegistry stuff. It works okay and …
Our offices look out onto the nightclub 'strip' of Dundee (okay so its not so much a strip as a shortish road but it does have two clubs on it). Recently one closed down and for the last two days the Fire Brigade have screeched to a halt outside lights and sirens going. They then break in, I presum…
Traditionally a day loathed by most people but I quite like them. Whilst relaxing at the weekend is kinda novel, I prefer to be busy actually doing something. Which is kind of hard during the weekend given my living out of one bag.
This morning I've been implementing PushRegistry stuff into an early…
This morning I've been implementing PushRegistry stuff into an early…
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