Neutrally Buoyant in a Sea of Productivity

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Bob, bob, bobbin' along.
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38 entries
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meh
May 12, 2006
The joys of completing something...
Over the past week and a half I've been working on Combat Systems although I've been involved with the design elements for the past two months. Today I finished the ground work and over the last hour began implementing test weaponry. A semi-auto pistol that I already had as a test of the system, a …
1,044 views
meh
May 05, 2006
Oh and our game website got updated.
APB Website

It's looking most lovely, lots of concept art on show if you like that sort of thing.

Edit: I just spent the last 45 minutes playing our E3 build of our other project Crackdown. Look out for it, much, much, much fun! It's the first time I've played it since I joined Realtime and its very …
1,101 views
meh
May 05, 2006
Go go, dual core.
Well my second dual core work machine has arrived and I now have everything nicely linked together using Synergy. Still in the midst of setting it up the way I want but it should really make network tests (about 90% of the testing I do for my development) easier. Running four clients and the server…
1,233 views
meh
April 08, 2006
Just a quick one...
To say I'm currently sat loving the first sun of 2006. Wif-fi, laptop and beer in the sun on my balcony. Top notch!:D
1,089 views
meh
April 07, 2006
Holy Crap! An update!
Yeah so I've been a touch lax with updating my journal lately. Work's been super busy finishing up the deiverables for our latest milestone, no overtime as yet but I'm sure that will come this quarter as we hot up on pre-production.

So new things:

- Got a new laptop so I have connectivity at home aga…
1,085 views
meh
February 14, 2006
Happy Valentines...
Although I'm single for the second one running. :)

Been a while since I last updated but there isn't really much more to add. I've been fiddling around with the various aspects of the UE3 Engine you'd expect as a Gameplay Programmer and have got a lot out of looking at the guts of a very complete co…
815 views
meh
January 16, 2006
Work, Life, etc.
So I've been working at Realtime for a week and a bit now. Nice offices, excellent machine and even nicer people. Currently I'm developing some spec documents for taking prototypes on a bit further.

Thanks to aidan_walsh for this snippet he included on the comments of my last post.

Quote:I wonder if …
972 views
meh
December 22, 2005
10 Golden Nuggets on Mobile Phone Game Development
EDK Eric asked me for some advice on mobile games programming and in replying to him I decided this would make a much better entry in my journal that others can read. My experience of mobile programming is based on five-months working for a company called Caveman Arts creating mobile games and appl…
1,136 views
meh
December 13, 2005
So Christmas...
Still sat here on a friends machine twiddling my thumbs until I start work again. I'm heading back to my folks for Christmas on Thursday, back to home cooking (thats not my own) and a few days without chores! Christmas for me involves heading over to my Aunt's place, she usually puts on a really go…
903 views
meh
December 08, 2005
Bad reasons for not accepting jobs #32445
So got back in contact with EA today, who have apparently been trying to get hold of me for a while. Left my mobile in Bristol so haven't been getting calls! Why they never e-mailed is unclear.

I explained my reasons and apparently I'm the first person the HR girl ever had decline! Weird, she also s…
1,020 views
meh
December 06, 2005
Employed again!
So I got offers back from Realtime and EA. EA are offering more money and a relocation bonus but are based in possibly the most expensive area of the UK to live in! Realtime on the other hand are offering a competitive salary and I live fifteen minutes walk from the offices in an awesome flat. Also…
893 views
meh
November 29, 2005
A quick update...
Yes, it's been ages but sue me I've been busy. :)

Caveman Arts went under at the end of October. It was rather sad, especially as the owners Mike and Ev had worked so hard on it for quite a while. So for the past few months I've been job hunting.

Five months experience isn't enough to get me over the…
738 views
meh
September 09, 2005
Long time no see...
So I've not updated this thing in a while and since friday has rolled around I thought I might take some time to tap out an update.

I've finally got a flat sorted out and paid the deposit and rest of the rent for this month so that's one major life stress sorted out. I'll be sharing with two other g…
1,059 views
meh
August 30, 2005
EIEF 2005 Day Two
So we woke up the next morning and peeled ourselves out of my brothers flat where we had been staying each in our own personal hangover hells. Following a stop for some life-saving coffee and a bacon roll we headed a little late into the conference.

We arrived towards the tail-end of a Q&A sessi…
691 views
meh
August 22, 2005
Monday and no sign of EIEF relatedness... or is th
Well its the end of another Monday and today I've mostly again been fiddling around with back-end stuff. All of our current projects have been entered into the Subversion server now and I've written a load of documentation on the Wiki so people know what they are doing with it. I've now started to …
830 views
meh
August 19, 2005
Soooo a week without updates...
Sorry guys (if anyone actually bothers following this!), I've basically spent the last week battling with Linux to get several useful things setup for the office. Bad excuse but I will (maybe) get something about EIEF up over the weekend.

So what did I setup, well after a bit of fiddling about I set…
794 views
meh
August 15, 2005
Back!
Back from EIEF and busy so lack of time, lunch with a friend just back from India and the end of the Cricket means this is not going to be a massive update.

Will try to get something down about EIEF tomorrow, suffice it to say there were lots of things to think about and a fair amount of beer to sto…
823 views
meh
August 10, 2005
Why automation is so horribly lovely...
So we got a bug report about a previous game in which, as per the unwritten rules of bug reports, it didn't really explain much. Firstly they were missing which devices it occured on, not so bad if you are only working with one port, bit more of a pain when it ramps up quite steeply from there! Sec…
842 views
meh
August 09, 2005
Ho hum...
Flat hunting sucks, more over flat hunting in Dundee really sucks. Looking more likely I'll be having to move in with a friend who is starting work up here soon. It's not so bad but after spending the last few years living with people I'd quite like a space that was exclusively mine.

Today has been …
820 views
meh
August 08, 2005
Slipping, sliding and powering down the straight..
So no updates over the weekend, had a friends flat warming on the Saturday evening and wasn't able to do anything on Sunday. Never thought I'd say it but mornings after are getting worse and worse. Still this week will be rather good as I have thursday and friday off so that I can attend EIEF. I wa…
751 views
meh
August 05, 2005
Well thats rather good then...
The first game I've contributed too is pretty much complete once it's made public I'll post some screenshots. The one I'm currently working on is also nearly complete from a basic programming point of view but requires more assets to be created. Although there is talk of making some subtle changes …
800 views
meh
August 05, 2005
The perils of assuming an issue is resolved...
So the garbage collection was added but killed performance on some phones but not others! So the garbage collection was shifted to somewhere somewhat less frequently called. Problem solved.

I again went through the menus and spotted more inconsistancies, sorted those out. Good news is the game porti…
861 views
meh
August 04, 2005
Apologies for the lack of pictures...
Whilst I'd like to make this a bit more exciting than talking about in vague problems I don't think I should. I'm also doing no dev in my own time not having my machine up here at the moment so I can't talk about that or show pictures of it (obviously).

So if anyone has any suggestions of things to …
796 views
meh
August 03, 2005
Alone in the office...
It's all dark and scary, honest!

So what have I achieved today then? Well all the collision data is in and working correctly. I've then spent the remainder of the day getting a head start on myself for porting the game to various handsets (things like screen size, sound etc.), identified the graphic…
818 views
meh
August 03, 2005
And so it's lunchtime again...
This morning has gone rather spiffingly, fnar. [wink]

Just added a few Sony Ericsson devices into the build file which lead me to have to implement a few preprocessed bits here and there to get it all running along smoothly. But it all seems to be working fine.

This afternoon, well...
743 views
meh
August 03, 2005
Typical...
After spending yesterday afternoon battling with this problem I come in this morning and solve it in the first half hour!

Bloody typical!

Actually it's more of a function of the way I work I think. Solve a problem in the morning, investigate the next one over the course of the day (maybe solve it), d…
766 views
meh
August 02, 2005
Trading cards and associated geekery
Thanks to Mushu for the trading card. :D

Currently sitting trying to figure a use for the BBC's TV Anytime listings as part of one of their Backstage competitions. Basically create something from the data they provide, suggestions on the back of a postcard to the usual address.
894 views
meh
August 02, 2005
An update...
Mainly for Rachel because she's bored but also because I'm baking my head trying to get the new collision maps into the game. Something that could be straight forward but has decided that it'd rather be a bastard.

Although today I finished off the tech demo for PushRegistry stuff. It works okay and …
850 views
meh
August 02, 2005
Tuesday Musings...
Our offices look out onto the nightclub 'strip' of Dundee (okay so its not so much a strip as a shortish road but it does have two clubs on it). Recently one closed down and for the last two days the Fire Brigade have screeched to a halt outside lights and sirens going. They then break in, I presum…
783 views
meh
August 01, 2005
Mondays
Traditionally a day loathed by most people but I quite like them. Whilst relaxing at the weekend is kinda novel, I prefer to be busy actually doing something. Which is kind of hard during the weekend given my living out of one bag.

This morning I've been implementing PushRegistry stuff into an early…
820 views
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